Restructure library and plugins

The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
This commit is contained in:
WarmUpTill
2024-01-17 16:22:55 +01:00
committed by WarmUpTill
parent 498bf31295
commit 7d0332dd0e
390 changed files with 3110 additions and 2755 deletions

View File

@@ -0,0 +1,128 @@
#include "macro-action-replay-buffer.hpp"
#include "utility.hpp"
namespace advss {
const std::string MacroActionReplayBuffer::id = "replay_buffer";
bool MacroActionReplayBuffer::_registered = MacroActionFactory::Register(
MacroActionReplayBuffer::id,
{MacroActionReplayBuffer::Create, MacroActionReplayBufferEdit::Create,
"AdvSceneSwitcher.action.replay"});
const static std::map<ReplayBufferAction, std::string> actionTypes = {
{ReplayBufferAction::STOP, "AdvSceneSwitcher.action.replay.type.stop"},
{ReplayBufferAction::START,
"AdvSceneSwitcher.action.replay.type.start"},
{ReplayBufferAction::SAVE, "AdvSceneSwitcher.action.replay.type.save"},
};
bool MacroActionReplayBuffer::PerformAction()
{
switch (_action) {
case ReplayBufferAction::STOP:
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_stop();
}
break;
case ReplayBufferAction::START:
if (!obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_start();
}
break;
case ReplayBufferAction::SAVE:
if (obs_frontend_replay_buffer_active()) {
obs_frontend_replay_buffer_save();
}
break;
default:
break;
}
return true;
}
void MacroActionReplayBuffer::LogAction() const
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\"", it->second.c_str());
} else {
blog(LOG_WARNING, "ignored unknown replay buffer action %d",
static_cast<int>(_action));
}
}
bool MacroActionReplayBuffer::Save(obs_data_t *obj) const
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
return true;
}
bool MacroActionReplayBuffer::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action = static_cast<ReplayBufferAction>(
obs_data_get_int(obj, "action"));
return true;
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionReplayBufferEdit::MacroActionReplayBufferEdit(
QWidget *parent, std::shared_ptr<MacroActionReplayBuffer> entryData)
: QWidget(parent),
_actions(new QComboBox()),
_saveWarning(new QLabel(
obs_module_text("AdvSceneSwitcher.action.replay.saveWarn")))
{
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QHBoxLayout *layout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
};
PlaceWidgets(obs_module_text("AdvSceneSwitcher.action.replay.entry"),
layout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(layout);
mainLayout->addWidget(_saveWarning);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionReplayBufferEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
}
void MacroActionReplayBufferEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_action = static_cast<ReplayBufferAction>(value);
_saveWarning->setVisible(_entryData->_action ==
ReplayBufferAction::SAVE);
adjustSize();
}
} // namespace advss