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https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-12 20:28:11 -05:00
Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the "base" plugin. The library now mostly contains functionality which is required across all plugins and (e.g. definitions for macro segments). The goal is to reduce the complexity and cross-dependencies and group the source files in a better way. This should relsove the "library limit of 65535 objects exceeded" build issue occuring in some Windows build environments.
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102
lib/utils/switch-button.cpp
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102
lib/utils/switch-button.cpp
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#include "switch-button.hpp"
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#include <QMouseEvent>
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#include <QPainter>
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#include <QPalette>
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namespace advss {
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static const int s_height = 20;
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static const int s_innerMargin = 4;
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static const int s_handleSize = s_height - s_innerMargin * 2;
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static const int s_width = s_handleSize * 2 + s_innerMargin * 2;
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SwitchButton::SwitchButton(QWidget *parent) : QWidget{parent}
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{
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setSizePolicy({QSizePolicy::Fixed, QSizePolicy::Fixed});
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setFocusPolicy(Qt::TabFocus);
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setAttribute(Qt::WA_Hover);
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}
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void SwitchButton::setChecked(bool checked)
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{
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if (_checked == checked) {
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return;
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}
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_checked = checked;
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emit toggled(checked);
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update();
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}
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bool SwitchButton::isChecked() const
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{
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return _checked;
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}
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void SwitchButton::toggle()
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{
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setChecked(!_checked);
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}
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QSize SwitchButton::sizeHint() const
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{
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return QSize(s_width, s_height);
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}
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void SwitchButton::paintEvent(QPaintEvent *)
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{
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QPainter painter(this);
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painter.setRenderHint(QPainter::Antialiasing);
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QPalette pal = palette();
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if (!isEnabled()) {
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painter.setPen(pal.color(QPalette::Midlight));
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painter.setOpacity(0.5);
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} else if (_mouseDown) {
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painter.setPen(pal.color(QPalette::Light));
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} else if (underMouse() || hasFocus()) {
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painter.setPen(QPen(pal.brush(QPalette::Highlight), 1));
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} else {
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painter.setPen(pal.color(QPalette::Midlight));
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}
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if (_checked) {
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painter.setBrush(pal.color(QPalette::Button));
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}
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const qreal radius = height() / 2;
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painter.drawRoundedRect(QRectF(rect()).adjusted(0.5, 0.5, -0.5, -0.5),
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radius, radius);
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// Now draw the handle
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QRect valueRect = rect().adjusted(s_innerMargin, s_innerMargin,
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-s_innerMargin, -s_innerMargin);
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valueRect.setWidth(valueRect.height());
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if (_checked) {
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valueRect.moveLeft(width() / 2);
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}
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painter.setBrush(pal.color(QPalette::Base));
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painter.drawEllipse(valueRect);
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}
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void SwitchButton::mousePressEvent(QMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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_mouseDown = true;
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} else {
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event->ignore();
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}
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}
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void SwitchButton::mouseReleaseEvent(QMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton && _mouseDown) {
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_mouseDown = false;
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toggle();
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emit checked(_checked);
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} else {
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event->ignore();
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}
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}
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} // namespace advss
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