mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-25 18:55:30 -05:00
Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the "base" plugin. The library now mostly contains functionality which is required across all plugins and (e.g. definitions for macro segments). The goal is to reduce the complexity and cross-dependencies and group the source files in a better way. This should relsove the "library limit of 65535 objects exceeded" build issue occuring in some Windows build environments.
This commit is contained in:
599
lib/macro/macro-action-edit.cpp
Normal file
599
lib/macro/macro-action-edit.cpp
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@@ -0,0 +1,599 @@
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#include "macro-action-edit.hpp"
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#include "macro-helpers.hpp"
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#include "macro.hpp"
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#include "macro-properties.hpp"
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#include "advanced-scene-switcher.hpp"
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#include "section.hpp"
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#include "switch-button.hpp"
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#include "utility.hpp"
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#include <QGraphicsOpacityEffect>
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namespace advss {
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static inline void populateActionSelection(QComboBox *list)
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{
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for (const auto &[_, action] : MacroActionFactory::GetActionTypes()) {
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QString entry(obs_module_text(action._name.c_str()));
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if (list->findText(entry) == -1) {
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list->addItem(entry);
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} else {
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blog(LOG_WARNING,
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"did not insert duplicate action entry with name \"%s\"",
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entry.toStdString().c_str());
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}
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}
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list->model()->sort(0);
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}
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MacroActionEdit::MacroActionEdit(QWidget *parent,
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std::shared_ptr<MacroAction> *entryData,
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const std::string &id)
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: MacroSegmentEdit(GetGlobalMacroProperties()._highlightActions,
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parent),
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_actionSelection(new FilterComboBox()),
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_enable(new SwitchButton()),
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_entryData(entryData)
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{
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QWidget::connect(_actionSelection,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(ActionSelectionChanged(const QString &)));
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QWidget::connect(_enable, SIGNAL(checked(bool)), this,
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SLOT(ActionEnableChanged(bool)));
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QWidget::connect(window(), SIGNAL(HighlightActionsChanged(bool)), this,
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SLOT(EnableHighlight(bool)));
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QWidget::connect(&_actionStateTimer, SIGNAL(timeout()), this,
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SLOT(UpdateActionState()));
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populateActionSelection(_actionSelection);
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_section->AddHeaderWidget(_enable);
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_section->AddHeaderWidget(_actionSelection);
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_section->AddHeaderWidget(_headerInfo);
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auto actionLayout = new QVBoxLayout;
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actionLayout->setContentsMargins({7, 7, 7, 7});
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actionLayout->addWidget(_section);
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_contentLayout->addLayout(actionLayout);
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auto mainLayout = new QHBoxLayout;
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mainLayout->setContentsMargins(0, 0, 0, 0);
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mainLayout->setSpacing(0);
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mainLayout->addWidget(_frame);
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setLayout(mainLayout);
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_entryData = entryData;
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UpdateEntryData(id);
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_actionStateTimer.start(300);
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_loading = false;
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}
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void MacroActionEdit::ActionSelectionChanged(const QString &text)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::string id = MacroActionFactory::GetIdByName(text);
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if (id.empty()) {
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return;
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}
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HeaderInfoChanged("");
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auto idx = _entryData->get()->GetIndex();
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auto macro = _entryData->get()->GetMacro();
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{
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auto lock = LockContext();
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_entryData->reset();
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*_entryData = MacroActionFactory::Create(id, macro);
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(*_entryData)->SetIndex(idx);
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(*_entryData)->PostLoad();
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}
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auto widget = MacroActionFactory::CreateWidget(id, this, *_entryData);
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QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
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this, SLOT(HeaderInfoChanged(const QString &)));
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_section->SetContent(widget);
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SetFocusPolicyOfWidgets();
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}
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void MacroActionEdit::UpdateEntryData(const std::string &id)
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{
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_actionSelection->setCurrentText(
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obs_module_text(MacroActionFactory::GetActionName(id).c_str()));
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const bool enabled = (*_entryData)->Enabled();
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_enable->setChecked(enabled);
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SetDisableEffect(!enabled);
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auto widget = MacroActionFactory::CreateWidget(id, this, *_entryData);
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QWidget::connect(widget, SIGNAL(HeaderInfoChanged(const QString &)),
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this, SLOT(HeaderInfoChanged(const QString &)));
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HeaderInfoChanged(
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QString::fromStdString((*_entryData)->GetShortDesc()));
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_section->SetContent(widget, (*_entryData)->GetCollapsed());
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SetFocusPolicyOfWidgets();
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}
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void MacroActionEdit::SetEntryData(std::shared_ptr<MacroAction> *data)
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{
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_entryData = data;
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}
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void MacroActionEdit::SetDisableEffect(bool value)
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{
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if (value) {
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auto effect = new QGraphicsOpacityEffect(this);
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effect->setOpacity(0.5);
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_section->setGraphicsEffect(effect);
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} else {
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_section->setGraphicsEffect(nullptr);
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}
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}
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void MacroActionEdit::ActionEnableChanged(bool value)
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{
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if (_loading || !_entryData) {
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return;
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}
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auto lock = LockContext();
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(*_entryData)->SetEnabled(value);
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SetDisableEffect(!value);
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}
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void MacroActionEdit::UpdateActionState()
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{
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if (_loading || !_entryData) {
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return;
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}
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SetEnableAppearance((*_entryData)->Enabled());
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}
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void MacroActionEdit::SetEnableAppearance(bool value)
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{
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_enable->setChecked(value);
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SetDisableEffect(!value);
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}
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std::shared_ptr<MacroSegment> MacroActionEdit::Data() const
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{
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return *_entryData;
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}
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void AdvSceneSwitcher::AddMacroAction(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (idx < 0 || idx > (int)macro->Actions().size()) {
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return;
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}
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std::string id;
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if (idx - 1 >= 0) {
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id = macro->Actions().at(idx - 1)->GetId();
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} else {
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id = MacroAction::GetDefaultID();
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}
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{
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auto lock = LockContext();
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macro->Actions().emplace(
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macro->Actions().begin() + idx,
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MacroActionFactory::Create(id, macro.get()));
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if (idx - 1 >= 0) {
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auto data = obs_data_create();
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macro->Actions().at(idx - 1)->Save(data);
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macro->Actions().at(idx)->Load(data);
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macro->Actions().at(idx)->PostLoad();
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obs_data_release(data);
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}
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macro->UpdateActionIndices();
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ui->actionsList->Insert(
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idx,
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new MacroActionEdit(this, ¯o->Actions()[idx], id));
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SetActionData(*macro);
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}
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HighlightAction(idx);
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emit(MacroSegmentOrderChanged());
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}
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void AdvSceneSwitcher::on_actionAdd_clicked()
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (currentActionIdx == -1) {
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AddMacroAction((int)macro->Actions().size());
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} else {
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AddMacroAction(currentActionIdx + 1);
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}
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if (currentActionIdx != -1) {
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MacroActionSelectionChanged(currentActionIdx + 1);
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}
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ui->actionsList->SetHelpMsgVisible(false);
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}
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void AdvSceneSwitcher::RemoveMacroAction(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (idx < 0 || idx >= (int)macro->Actions().size()) {
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return;
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}
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{
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auto lock = LockContext();
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ui->actionsList->Remove(idx);
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macro->Actions().erase(macro->Actions().begin() + idx);
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SetMacroAbortWait(true);
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GetMacroWaitCV().notify_all();
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macro->UpdateActionIndices();
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SetActionData(*macro);
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}
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MacroActionSelectionChanged(-1);
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lastInteracted = MacroSection::ACTIONS;
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emit(MacroSegmentOrderChanged());
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}
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void AdvSceneSwitcher::on_actionRemove_clicked()
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{
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if (currentActionIdx == -1) {
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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RemoveMacroAction((int)macro->Actions().size() - 1);
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} else {
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RemoveMacroAction(currentActionIdx);
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}
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MacroActionSelectionChanged(-1);
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}
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void AdvSceneSwitcher::on_actionTop_clicked()
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{
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if (currentActionIdx == -1) {
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return;
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}
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MacroActionReorder(0, currentActionIdx);
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MacroActionSelectionChanged(0);
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}
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void AdvSceneSwitcher::on_actionUp_clicked()
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{
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if (currentActionIdx == -1 || currentActionIdx == 0) {
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return;
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}
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MoveMacroActionUp(currentActionIdx);
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MacroActionSelectionChanged(currentActionIdx - 1);
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}
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void AdvSceneSwitcher::on_actionDown_clicked()
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{
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if (currentActionIdx == -1 ||
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currentActionIdx == ui->actionsList->ContentLayout()->count() - 1) {
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return;
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}
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MoveMacroActionDown(currentActionIdx);
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MacroActionSelectionChanged(currentActionIdx + 1);
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}
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void AdvSceneSwitcher::on_actionBottom_clicked()
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{
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if (currentActionIdx == -1) {
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return;
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}
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const int newIdx = ui->actionsList->ContentLayout()->count() - 1;
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MacroActionReorder(newIdx, currentActionIdx);
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MacroActionSelectionChanged(newIdx);
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}
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void AdvSceneSwitcher::on_elseActionAdd_clicked()
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (currentElseActionIdx == -1) {
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AddMacroElseAction((int)macro->ElseActions().size());
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} else {
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AddMacroElseAction(currentElseActionIdx + 1);
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}
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if (currentElseActionIdx != -1) {
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MacroElseActionSelectionChanged(currentElseActionIdx + 1);
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}
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ui->elseActionsList->SetHelpMsgVisible(false);
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}
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void AdvSceneSwitcher::on_elseActionRemove_clicked()
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{
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if (currentElseActionIdx == -1) {
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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RemoveMacroElseAction((int)macro->ElseActions().size() - 1);
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} else {
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RemoveMacroElseAction(currentElseActionIdx);
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}
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MacroElseActionSelectionChanged(-1);
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}
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void AdvSceneSwitcher::on_elseActionTop_clicked()
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{
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if (currentElseActionIdx == -1) {
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return;
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}
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MacroElseActionReorder(0, currentElseActionIdx);
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MacroElseActionSelectionChanged(0);
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}
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void AdvSceneSwitcher::on_elseActionUp_clicked()
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{
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if (currentElseActionIdx == -1 || currentElseActionIdx == 0) {
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return;
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}
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MoveMacroElseActionUp(currentElseActionIdx);
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MacroElseActionSelectionChanged(currentElseActionIdx - 1);
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}
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void AdvSceneSwitcher::on_elseActionDown_clicked()
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{
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if (currentElseActionIdx == -1 ||
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currentElseActionIdx ==
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ui->elseActionsList->ContentLayout()->count() - 1) {
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return;
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}
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MoveMacroElseActionDown(currentElseActionIdx);
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MacroElseActionSelectionChanged(currentElseActionIdx + 1);
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}
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void AdvSceneSwitcher::on_elseActionBottom_clicked()
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{
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if (currentElseActionIdx == -1) {
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return;
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}
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const int newIdx = ui->elseActionsList->ContentLayout()->count() - 1;
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MacroElseActionReorder(newIdx, currentElseActionIdx);
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MacroElseActionSelectionChanged(newIdx);
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}
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void AdvSceneSwitcher::SwapActions(Macro *m, int pos1, int pos2)
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{
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if (pos1 == pos2) {
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return;
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}
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if (pos1 > pos2) {
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std::swap(pos1, pos2);
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}
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auto lock = LockContext();
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iter_swap(m->Actions().begin() + pos1, m->Actions().begin() + pos2);
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m->UpdateActionIndices();
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auto widget1 = static_cast<MacroActionEdit *>(
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ui->actionsList->ContentLayout()->takeAt(pos1)->widget());
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auto widget2 = static_cast<MacroActionEdit *>(
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ui->actionsList->ContentLayout()->takeAt(pos2 - 1)->widget());
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ui->actionsList->Insert(pos1, widget2);
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ui->actionsList->Insert(pos2, widget1);
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SetActionData(*m);
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emit(MacroSegmentOrderChanged());
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}
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void AdvSceneSwitcher::MoveMacroActionUp(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (idx < 1 || idx >= (int)macro->Actions().size()) {
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return;
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}
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SwapActions(macro.get(), idx, idx - 1);
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HighlightAction(idx - 1);
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}
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void AdvSceneSwitcher::MoveMacroActionDown(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (idx < 0 || idx >= (int)macro->Actions().size() - 1) {
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return;
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}
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SwapActions(macro.get(), idx, idx + 1);
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HighlightAction(idx + 1);
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}
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void AdvSceneSwitcher::MacroElseActionSelectionChanged(int idx)
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{
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SetupMacroSegmentSelection(MacroSection::ELSE_ACTIONS, idx);
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}
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void AdvSceneSwitcher::MacroElseActionReorder(int to, int from)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (to == from || from < 0 || from > (int)macro->ElseActions().size() ||
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to < 0 || to > (int)macro->ElseActions().size()) {
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return;
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}
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{
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auto lock = LockContext();
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auto action = macro->ElseActions().at(from);
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macro->ElseActions().erase(macro->ElseActions().begin() + from);
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macro->ElseActions().insert(macro->ElseActions().begin() + to,
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action);
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macro->UpdateElseActionIndices();
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ui->elseActionsList->ContentLayout()->insertItem(
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to, ui->elseActionsList->ContentLayout()->takeAt(from));
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SetElseActionData(*macro);
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}
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HighlightElseAction(to);
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emit(MacroSegmentOrderChanged());
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}
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void AdvSceneSwitcher::AddMacroElseAction(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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}
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if (idx < 0 || idx > (int)macro->ElseActions().size()) {
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return;
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}
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std::string id;
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if (idx - 1 >= 0) {
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id = macro->ElseActions().at(idx - 1)->GetId();
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} else {
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id = MacroAction::GetDefaultID();
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}
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{
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auto lock = LockContext();
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macro->ElseActions().emplace(
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macro->ElseActions().begin() + idx,
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MacroActionFactory::Create(id, macro.get()));
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if (idx - 1 >= 0) {
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OBSDataAutoRelease data = obs_data_create();
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macro->ElseActions().at(idx - 1)->Save(data);
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macro->ElseActions().at(idx)->Load(data);
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}
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macro->ElseActions().at(idx)->PostLoad();
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macro->UpdateElseActionIndices();
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ui->elseActionsList->Insert(
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idx, new MacroActionEdit(
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this, ¯o->ElseActions()[idx], id));
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SetElseActionData(*macro);
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}
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HighlightElseAction(idx);
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emit(MacroSegmentOrderChanged());
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}
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void AdvSceneSwitcher::RemoveMacroElseAction(int idx)
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{
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auto macro = GetSelectedMacro();
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if (!macro) {
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return;
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||||
}
|
||||
|
||||
if (idx < 0 || idx >= (int)macro->ElseActions().size()) {
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||||
return;
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||||
}
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||||
|
||||
{
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auto lock = LockContext();
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ui->elseActionsList->Remove(idx);
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macro->ElseActions().erase(macro->ElseActions().begin() + idx);
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SetMacroAbortWait(true);
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GetMacroWaitCV().notify_all();
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macro->UpdateElseActionIndices();
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||||
SetActionData(*macro);
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||||
}
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||||
MacroElseActionSelectionChanged(-1);
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lastInteracted = MacroSection::ELSE_ACTIONS;
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emit(MacroSegmentOrderChanged());
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}
|
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||||
void AdvSceneSwitcher::SwapElseActions(Macro *m, int pos1, int pos2)
|
||||
{
|
||||
if (pos1 == pos2) {
|
||||
return;
|
||||
}
|
||||
if (pos1 > pos2) {
|
||||
std::swap(pos1, pos2);
|
||||
}
|
||||
|
||||
auto lock = LockContext();
|
||||
iter_swap(m->ElseActions().begin() + pos1,
|
||||
m->ElseActions().begin() + pos2);
|
||||
m->UpdateElseActionIndices();
|
||||
auto widget1 = static_cast<MacroActionEdit *>(
|
||||
ui->elseActionsList->ContentLayout()->takeAt(pos1)->widget());
|
||||
auto widget2 = static_cast<MacroActionEdit *>(
|
||||
ui->elseActionsList->ContentLayout()
|
||||
->takeAt(pos2 - 1)
|
||||
->widget());
|
||||
ui->elseActionsList->Insert(pos1, widget2);
|
||||
ui->elseActionsList->Insert(pos2, widget1);
|
||||
SetElseActionData(*m);
|
||||
emit(MacroSegmentOrderChanged());
|
||||
}
|
||||
|
||||
void AdvSceneSwitcher::MoveMacroElseActionUp(int idx)
|
||||
{
|
||||
auto macro = GetSelectedMacro();
|
||||
if (!macro) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (idx < 1 || idx >= (int)macro->ElseActions().size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SwapElseActions(macro.get(), idx, idx - 1);
|
||||
HighlightElseAction(idx - 1);
|
||||
}
|
||||
|
||||
void AdvSceneSwitcher::MoveMacroElseActionDown(int idx)
|
||||
{
|
||||
auto macro = GetSelectedMacro();
|
||||
if (!macro) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (idx < 0 || idx >= (int)macro->ElseActions().size() - 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
SwapElseActions(macro.get(), idx, idx + 1);
|
||||
HighlightElseAction(idx + 1);
|
||||
}
|
||||
|
||||
void AdvSceneSwitcher::MacroActionSelectionChanged(int idx)
|
||||
{
|
||||
SetupMacroSegmentSelection(MacroSection::ACTIONS, idx);
|
||||
}
|
||||
|
||||
void AdvSceneSwitcher::MacroActionReorder(int to, int from)
|
||||
{
|
||||
auto macro = GetSelectedMacro();
|
||||
if (!macro) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (to == from || from < 0 || from > (int)macro->Actions().size() ||
|
||||
to < 0 || to > (int)macro->Actions().size()) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
auto lock = LockContext();
|
||||
auto action = macro->Actions().at(from);
|
||||
macro->Actions().erase(macro->Actions().begin() + from);
|
||||
macro->Actions().insert(macro->Actions().begin() + to, action);
|
||||
macro->UpdateActionIndices();
|
||||
ui->actionsList->ContentLayout()->insertItem(
|
||||
to, ui->actionsList->ContentLayout()->takeAt(from));
|
||||
SetActionData(*macro);
|
||||
}
|
||||
HighlightAction(to);
|
||||
emit(MacroSegmentOrderChanged());
|
||||
}
|
||||
|
||||
} // namespace advss
|
||||
Reference in New Issue
Block a user