Fullscreen check implemented

This commit is contained in:
WarmUpTill 2016-06-29 23:28:27 +02:00 committed by GitHub
parent 689546ef0f
commit 7727567cab
4 changed files with 46 additions and 41 deletions

View File

@ -18,23 +18,21 @@ void Settings::setSettingsFilePath(string path)
settingsFilePath = path.append("settings.txt");
}
void Settings::load() {
//clear settings map
settings = map<string, string> ();
settings = map<string, Data> ();
//read the settings file
std::vector<std::string> settingsElements;
int numValues = 0;
vector<string> settingsElements;
ifstream infile(settingsFilePath);
string value;
string line;
size_t pos = string::npos;
int valueCheck;
int numValues;
bool startMessageDisableFound = false;
infile.seekg(0);
while (infile.good())
{
valueCheck = 0;
numValues = 0;
//read json file
getline(infile, line);
//disable the start message?
@ -51,36 +49,36 @@ void Settings::load() {
string temp = line.substr(pos + 10, string::npos - 1);
temp.pop_back();
stringstream lineStream = stringstream(temp);
numValues = 0;
while (lineStream.good()) {
getline(lineStream, value, ',');
settingsElements.push_back(value);
valueCheck++;
numValues++;
}
//two values per line are expected
//add missing value
if(valueCheck < 2) {
if(numValues < 3) {
settingsElements.push_back("");
}
//discard additional values
for (valueCheck; valueCheck > 2; valueCheck--) {
for (numValues; numValues > 3; numValues--) {
settingsElements.pop_back();
numValues--;
}
//assing to data
Data d = Data();
string isFullscreen = settingsElements.back();
d.isFullscreen = (isFullscreen.find("isFullscreen") == string::npos) ? false : true;
settingsElements.pop_back();
string sceneName = settingsElements.back();
d.sceneName = sceneName;
settingsElements.pop_back();
string windowName = settingsElements.back();
Settings::addToMap(windowName,d);
settingsElements.pop_back();
}
}
infile.close();
//create settings map containing windowname and desired scene
for (int i = 0; i < numValues; ) {
string s2 = settingsElements.back();
settingsElements.pop_back();
i++;
string s1 = settingsElements.back();
settingsElements.pop_back();
i++;
//window name,scene
Settings::addToMap(s1, s2);
}
}
bool Settings::getStartMessageDisable()
@ -88,11 +86,11 @@ bool Settings::getStartMessageDisable()
return startMessageDisable;
}
void Settings::addToMap(string s1, string s2) {
settings.insert(pair<string, string>(s1, s2));
void Settings::addToMap(string s1, Data s2) {
settings.insert(pair<string, Data>(s1, s2));
}
map<string, string> Settings::getMap() {
map<string, Data> Settings::getMap() {
return settings;
}

View File

@ -4,16 +4,22 @@
#include <obs-module.h>
using namespace std;
struct Data {
string sceneName = "";
bool isFullscreen = false;
};
class Settings {
map<string, string> settings;
map<string, Data> settings;
bool startMessageDisable = false;
public:
void load();
bool getStartMessageDisable();
map<string, string> getMap();
map<string, Data> getMap();
string getSettingsFilePath();
void setSettingsFilePath(string path);
private:
string settingsFilePath = "";
void addToMap(string, string);
void addToMap(string, Data);
};

View File

@ -22,14 +22,16 @@ void Switcher::switcherThreadFunc() {
string windowname = GetActiveWindowTitle();
bool match = false;
string name = "";
for (std::map<string, string>::iterator iter = settingsMap.begin(); iter != settingsMap.end(); ++iter)
bool checkFullscreen = false;
for (std::map<string, Data>::iterator iter = settingsMap.begin(); iter != settingsMap.end(); ++iter)
{
try
{
regex e = regex(iter->first);
match = regex_match(windowname, e);
if (match) {
name = iter->second;
name = iter->second.sceneName;
checkFullscreen = iter->second.isFullscreen;
break;
}
}
@ -38,15 +40,13 @@ void Switcher::switcherThreadFunc() {
}
}
//do we know the window title or is a fullscreen/backup Scene set?
if (!(settingsMap.find("Fullscreen Scene Name") == settingsMap.end()) || !(settingsMap.find("Backup Scene Name") == settingsMap.end())||match){
if (!match && !(settingsMap.find("Fullscreen Scene Name") == settingsMap.end()) && isWindowFullscreen()) {
name = settingsMap.find("Fullscreen Scene Name")->second;
}
else if (!match && !(settingsMap.find("Backup Scene Name") == settingsMap.end())) {
name = settingsMap.find("Backup Scene Name")->second;
}
//do we only switch if window is also fullscreen?
if (!checkFullscreen || (checkFullscreen && isWindowFullscreen())) {
//do we know the window title or is a fullscreen/backup Scene set?
if (!(settingsMap.find("Backup Scene Name") == settingsMap.end()) || match) {
if (!match && !(settingsMap.find("Backup Scene Name") == settingsMap.end())) {
name = settingsMap.find("Backup Scene Name")->second.sceneName;
}
obs_source_t * transitionUsed = obs_get_output_source(0);
obs_source_t * sceneUsed = obs_transition_get_active_source(transitionUsed);
const char *sceneUsedName = obs_source_get_name(sceneUsed);
@ -73,6 +73,7 @@ void Switcher::switcherThreadFunc() {
}
obs_source_release(sceneUsed);
obs_source_release(transitionUsed);
}
}
//sleep for a bit
this_thread::sleep_for(std::chrono::milliseconds(1000));
@ -87,7 +88,7 @@ void Switcher::firstLoad() {
string message = "The following settings were found for Scene Switcher:\n";
for (auto it = settingsMap.cbegin(); it != settingsMap.cend(); ++it)
{
message += (it->first) + " -> " + it->second + "\n";
message += (it->first) + " -> " + it->second.sceneName + "\n";
}
message += "\n(settings file located at: " + settings.getSettingsFilePath() + ")";
MessageBoxA(0, message.c_str(), "Scene Switcher", 0);
@ -103,7 +104,7 @@ void Switcher::firstLoad() {
string message = "The following settings were found for Scene Switcher:\n";
for (auto it = settingsMap.cbegin(); it != settingsMap.cend(); ++it)
{
message += (it->first) + " -> " + it->second + "\n";
message += (it->first) + " -> " + it->second.sceneName + "\n";
}
message += "\n(settings file located at: " + settings.getSettingsFilePath() + ")";
SInt32 nRes = 0;

View File

@ -19,7 +19,7 @@ public:
private:
bool isRunning = true;
Settings settings;
map<string, string> settingsMap;
map<string, Data> settingsMap;
void switcherThreadFunc();
bool isWindowFullscreen();
string GetActiveWindowTitle();