Refactor macro signal handling
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Also drop support for scene group signals in macro, which hopefully
aren't used much anymore
This commit is contained in:
WarmUpTill
2025-10-19 13:27:30 +02:00
committed by WarmUpTill
parent a82662c8f4
commit 5d6a693f36
18 changed files with 101 additions and 92 deletions

View File

@@ -256,28 +256,6 @@ MacroSegmentEdit::MacroSegmentEdit(QWidget *parent)
QWidget::connect(_section, &Section::Collapsed, this,
&MacroSegmentEdit::Collapsed);
// Macro signals
QWidget::connect(GetSettingsWindow(),
SIGNAL(MacroAdded(const QString &)), this,
SIGNAL(MacroAdded(const QString &)));
QWidget::connect(GetSettingsWindow(),
SIGNAL(MacroRemoved(const QString &)), this,
SIGNAL(MacroRemoved(const QString &)));
QWidget::connect(
GetSettingsWindow(),
SIGNAL(MacroRenamed(const QString &, const QString &)), this,
SIGNAL(MacroRenamed(const QString &, const QString &)));
// Scene group signals
QWidget::connect(GetSettingsWindow(),
SIGNAL(SceneGroupAdded(const QString &)), this,
SIGNAL(SceneGroupAdded(const QString &)));
QWidget::connect(GetSettingsWindow(),
SIGNAL(SceneGroupRemoved(const QString &)), this,
SIGNAL(SceneGroupRemoved(const QString &)));
QWidget::connect(
GetSettingsWindow(),
SIGNAL(SceneGroupRenamed(const QString &, const QString)), this,
SIGNAL(SceneGroupRenamed(const QString &, const QString)));
auto frameLayout = new QGridLayout;
frameLayout->setContentsMargins(0, 0, 0, 0);