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Improve scene trigger handling (#117)
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@@ -36,7 +36,8 @@ struct SceneTrigger : SceneSwitcherEntry {
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void save(obs_data_t *obj);
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void load(obs_data_t *obj);
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bool checkMatch(OBSWeakSource previousScene);
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bool checkMatch(OBSWeakSource currentScene,
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OBSWeakSource previousScene);
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void performAction();
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void logMatch();
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};
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