mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
add option to allow scene sequence to be interrupted (#93)
This commit is contained in:
parent
2f0b900745
commit
4e971f59a9
|
|
@ -175,7 +175,9 @@ AdvSceneSwitcher.sceneSequenceTab.loadTitle="Wähle eine Datei aus von der Szene
|
|||
AdvSceneSwitcher.sceneSequenceTab.loadFail="Laden der Einstellungen ist fehlgeschlagen!"
|
||||
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Laden der Einstellungen war erfolgreich!"
|
||||
AdvSceneSwitcher.sceneSequenceTab.fileType="Text Dateien (*.txt)"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="Wenn {{startScenes}} aktiv ist wechsle zu {{scenes}} nach {{delay}} {{delayUnits}} mit {{transitions}}"
|
||||
AdvSceneSwitcher.sceneSequenceTab.interruptible="kann unterbrochen werden"
|
||||
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Andere Szenenwechselmethoden können diese Sequenz unterbrechen"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="Wenn {{startScenes}} aktiv ist wechsle zu {{scenes}} nach {{delay}} {{delayUnits}} mit {{transitions}} {{interruptible}}"
|
||||
|
||||
; Audio Tab
|
||||
AdvSceneSwitcher.audioTab.title="Audio"
|
||||
|
|
|
|||
|
|
@ -175,7 +175,9 @@ AdvSceneSwitcher.sceneSequenceTab.loadTitle="Select a file to read Scene Sequenc
|
|||
AdvSceneSwitcher.sceneSequenceTab.loadFail="Advanced Scene Switcher failed to import settings!"
|
||||
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="Advanced Scene Switcher settings imported successfully!"
|
||||
AdvSceneSwitcher.sceneSequenceTab.fileType="Text files (*.txt)"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="When {{startScenes}} is active switch to {{scenes}} after {{delay}} {{delayUnits}} using {{transitions}}"
|
||||
AdvSceneSwitcher.sceneSequenceTab.interruptible="interruptible"
|
||||
AdvSceneSwitcher.sceneSequenceTab.interruptibleHint="Other switching methods are allowed to interrupt this scene sequence"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="When {{startScenes}} is active switch to {{scenes}} after {{delay}} {{delayUnits}} using {{transitions}} {{interruptible}}"
|
||||
|
||||
; Audio Tab
|
||||
AdvSceneSwitcher.audioTab.title="Audio"
|
||||
|
|
|
|||
|
|
@ -171,7 +171,7 @@ AdvSceneSwitcher.sceneSequenceTab.loadTitle="从文件加载序列 ..."
|
|||
AdvSceneSwitcher.sceneSequenceTab.loadFail="导入失败"
|
||||
AdvSceneSwitcher.sceneSequenceTab.loadSuccess="导入失败成功"
|
||||
AdvSceneSwitcher.sceneSequenceTab.fileType="文本文件 (*.txt)"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="当场景 {{startScenes}} 被激活 {{delay}} {{delayUnits}}后使用转场特效 {{transitions}} 切换到场景 {{scenes}}"
|
||||
AdvSceneSwitcher.sceneSequenceTab.entry="当场景 {{startScenes}} 被激活 {{delay}} {{delayUnits}}后使用转场特效 {{transitions}} 切换到场景 {{scenes}} {{interruptible}}"
|
||||
|
||||
; Audio Tab
|
||||
AdvSceneSwitcher.audioTab.title="音频"
|
||||
|
|
|
|||
|
|
@ -15,6 +15,8 @@ struct SceneSequenceSwitch : SceneSwitcherEntry {
|
|||
OBSWeakSource startScene = nullptr;
|
||||
double delay = 0;
|
||||
int delayMultiplier = 1;
|
||||
bool interruptible = false;
|
||||
unsigned int matchCount = 0;
|
||||
|
||||
const char *getType() { return "sequence"; }
|
||||
bool initialized();
|
||||
|
|
@ -25,11 +27,13 @@ struct SceneSequenceSwitch : SceneSwitcherEntry {
|
|||
inline SceneSequenceSwitch(OBSWeakSource startScene_,
|
||||
OBSWeakSource scene_,
|
||||
OBSWeakSource transition_, double delay_,
|
||||
int delayMultiplier_, bool usePreviousScene_)
|
||||
int delayMultiplier_, bool interruptible_,
|
||||
bool usePreviousScene_)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
startScene(startScene_),
|
||||
delay(delay_),
|
||||
delayMultiplier(delayMultiplier_)
|
||||
delayMultiplier(delayMultiplier_),
|
||||
interruptible(interruptible_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
|
@ -50,11 +54,13 @@ private slots:
|
|||
void DelayChanged(double delay);
|
||||
void DelayUnitsChanged(int idx);
|
||||
void StartSceneChanged(const QString &text);
|
||||
void InterruptibleChanged(int state);
|
||||
|
||||
private:
|
||||
QDoubleSpinBox *delay;
|
||||
QComboBox *delayUnits;
|
||||
QComboBox *startScenes;
|
||||
QCheckBox *interruptible;
|
||||
|
||||
SceneSequenceSwitch *switchData;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -153,6 +153,59 @@ void AdvSceneSwitcher::on_sceneSequenceLoad_clicked()
|
|||
close();
|
||||
}
|
||||
|
||||
void matchInterruptible(SwitcherData *switcher, SceneSequenceSwitch &s,
|
||||
bool &match, OBSWeakSource &scene,
|
||||
OBSWeakSource &transition)
|
||||
{
|
||||
bool durationReached = s.matchCount * (switcher->interval / 1000.0) >=
|
||||
s.delay;
|
||||
|
||||
s.matchCount++;
|
||||
|
||||
if (durationReached) {
|
||||
match = true;
|
||||
scene = (s.usePreviousScene) ? switcher->previousScene
|
||||
: s.scene;
|
||||
transition = s.transition;
|
||||
s.matchCount = 0;
|
||||
if (switcher->verbose)
|
||||
s.logMatch();
|
||||
}
|
||||
}
|
||||
|
||||
void matchUninterruptible(SwitcherData *switcher, SceneSequenceSwitch &s,
|
||||
obs_source_t *currentSource,
|
||||
std::unique_lock<std::mutex> &lock, bool &match,
|
||||
OBSWeakSource &scene, OBSWeakSource &transition)
|
||||
{
|
||||
// scene was already active for the previous cycle so remove this time
|
||||
int dur = s.delay * 1000 - switcher->interval;
|
||||
if (dur > 0) {
|
||||
switcher->waitScene = currentSource;
|
||||
|
||||
if (switcher->verbose)
|
||||
s.logSleep(dur);
|
||||
|
||||
switcher->cv.wait_for(lock, std::chrono::milliseconds(dur));
|
||||
switcher->waitScene = nullptr;
|
||||
}
|
||||
obs_source_t *currentSource2 = obs_frontend_get_current_scene();
|
||||
|
||||
// only switch if user hasn't changed scene manually
|
||||
if (currentSource == currentSource2) {
|
||||
match = true;
|
||||
scene = (s.usePreviousScene) ? switcher->previousScene
|
||||
: s.scene;
|
||||
transition = s.transition;
|
||||
if (switcher->verbose)
|
||||
s.logMatch();
|
||||
} else if (switcher->verbose) {
|
||||
blog(LOG_INFO, "sequence canceled");
|
||||
}
|
||||
|
||||
obs_source_release(currentSource2);
|
||||
}
|
||||
|
||||
void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
|
||||
OBSWeakSource &transition,
|
||||
std::unique_lock<std::mutex> &lock)
|
||||
|
|
@ -168,34 +221,20 @@ void SwitcherData::checkSceneSequence(bool &match, OBSWeakSource &scene,
|
|||
continue;
|
||||
|
||||
if (s.startScene == ws) {
|
||||
int dur = s.delay * 1000 - interval;
|
||||
if (dur > 0) {
|
||||
waitScene = currentSource;
|
||||
|
||||
if (verbose)
|
||||
s.logSleep(dur);
|
||||
|
||||
cv.wait_for(lock,
|
||||
std::chrono::milliseconds(dur));
|
||||
waitScene = nullptr;
|
||||
}
|
||||
obs_source_t *currentSource2 =
|
||||
obs_frontend_get_current_scene();
|
||||
|
||||
// only switch if user hasn't changed scene manually
|
||||
if (currentSource == currentSource2) {
|
||||
match = true;
|
||||
scene = (s.usePreviousScene) ? previousScene
|
||||
: s.scene;
|
||||
transition = s.transition;
|
||||
if (verbose)
|
||||
s.logMatch();
|
||||
} else if (verbose) {
|
||||
blog(LOG_INFO, "sequence canceled");
|
||||
if (s.interruptible) {
|
||||
matchInterruptible(switcher, s, match, scene,
|
||||
transition);
|
||||
} else {
|
||||
matchUninterruptible(switcher, s, currentSource,
|
||||
lock, match, scene,
|
||||
transition);
|
||||
}
|
||||
|
||||
obs_source_release(currentSource2);
|
||||
break;
|
||||
if (match)
|
||||
break;
|
||||
} else {
|
||||
s.matchCount = 0;
|
||||
}
|
||||
}
|
||||
obs_source_release(currentSource);
|
||||
|
|
@ -229,6 +268,8 @@ void SwitcherData::saveSceneSequenceSwitches(obs_data_t *obj)
|
|||
obs_data_set_double(array_obj, "delay", s.delay);
|
||||
obs_data_set_int(array_obj, "delayMultiplier",
|
||||
s.delayMultiplier);
|
||||
obs_data_set_bool(array_obj, "interruptible",
|
||||
s.interruptible);
|
||||
obs_data_array_push_back(sceneSequenceArray, array_obj);
|
||||
}
|
||||
|
||||
|
|
@ -265,12 +306,14 @@ void SwitcherData::loadSceneSequenceSwitches(obs_data_t *obj)
|
|||
if (delayMultiplier == 0 ||
|
||||
(delayMultiplier != 1 && delayMultiplier % 60 != 0))
|
||||
delayMultiplier = 1;
|
||||
bool interruptible =
|
||||
obs_data_get_bool(array_obj, "interruptible");
|
||||
|
||||
switcher->sceneSequenceSwitches.emplace_back(
|
||||
GetWeakSourceByName(scene1),
|
||||
GetWeakSourceByName(scene2),
|
||||
GetWeakTransitionByName(transition), delay,
|
||||
delayMultiplier,
|
||||
delayMultiplier, interruptible,
|
||||
(strcmp(scene2, previous_scene_name) == 0));
|
||||
|
||||
obs_data_release(array_obj);
|
||||
|
|
@ -321,6 +364,8 @@ SequenceWidget::SequenceWidget(SceneSequenceSwitch *s) : SwitchWidget(s)
|
|||
delay = new QDoubleSpinBox();
|
||||
delayUnits = new QComboBox();
|
||||
startScenes = new QComboBox();
|
||||
interruptible = new QCheckBox(obs_module_text(
|
||||
"AdvSceneSwitcher.sceneSequenceTab.interruptible"));
|
||||
|
||||
QWidget::connect(delay, SIGNAL(valueChanged(double)), this,
|
||||
SLOT(DelayChanged(double)));
|
||||
|
|
@ -329,10 +374,14 @@ SequenceWidget::SequenceWidget(SceneSequenceSwitch *s) : SwitchWidget(s)
|
|||
QWidget::connect(startScenes,
|
||||
SIGNAL(currentTextChanged(const QString &)), this,
|
||||
SLOT(StartSceneChanged(const QString &)));
|
||||
QWidget::connect(interruptible, SIGNAL(stateChanged(int)), this,
|
||||
SLOT(InterruptibleChanged(int)));
|
||||
|
||||
delay->setMaximum(99999.000000);
|
||||
AdvSceneSwitcher::populateSceneSelection(startScenes, false);
|
||||
populateDelayUnits(delayUnits);
|
||||
interruptible->setToolTip(obs_module_text(
|
||||
"AdvSceneSwitcher.sceneSequenceTab.interruptibleHint"));
|
||||
|
||||
if (s) {
|
||||
switch (s->delayMultiplier) {
|
||||
|
|
@ -350,6 +399,7 @@ SequenceWidget::SequenceWidget(SceneSequenceSwitch *s) : SwitchWidget(s)
|
|||
}
|
||||
startScenes->setCurrentText(
|
||||
GetWeakSourceName(s->startScene).c_str());
|
||||
interruptible->setChecked(s->interruptible);
|
||||
}
|
||||
|
||||
QHBoxLayout *mainLayout = new QHBoxLayout;
|
||||
|
|
@ -358,7 +408,8 @@ SequenceWidget::SequenceWidget(SceneSequenceSwitch *s) : SwitchWidget(s)
|
|||
{"{{scenes}}", scenes},
|
||||
{"{{delay}}", delay},
|
||||
{"{{delayUnits}}", delayUnits},
|
||||
{"{{transitions}}", transitions}};
|
||||
{"{{transitions}}", transitions},
|
||||
{"{{interruptible}}", interruptible}};
|
||||
placeWidgets(obs_module_text("AdvSceneSwitcher.sceneSequenceTab.entry"),
|
||||
mainLayout, widgetPlaceholders);
|
||||
setLayout(mainLayout);
|
||||
|
|
@ -434,3 +485,11 @@ void SequenceWidget::StartSceneChanged(const QString &text)
|
|||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->startScene = GetWeakSourceByQString(text);
|
||||
}
|
||||
|
||||
void SequenceWidget::InterruptibleChanged(int state)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->interruptible = state;
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user