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https://github.com/WarmUpTill/SceneSwitcher.git
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Add macro action to control scene item visibility
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62
src/headers/macro-action-scene-visibility.hpp
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62
src/headers/macro-action-scene-visibility.hpp
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#pragma once
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#include <QSpinBox>
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#include "macro-action-edit.hpp"
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enum class SceneVisibilityAction {
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SHOW,
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HIDE,
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};
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class MacroActionSceneVisibility : public MacroAction {
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public:
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bool PerformAction();
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void LogAction();
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bool Save(obs_data_t *obj);
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bool Load(obs_data_t *obj);
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int GetId() { return id; };
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static std::shared_ptr<MacroAction> Create()
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{
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return std::make_shared<MacroActionSceneVisibility>();
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}
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OBSWeakSource _scene;
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OBSWeakSource _source;
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SceneVisibilityAction _action = SceneVisibilityAction::SHOW;
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private:
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static bool _registered;
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static const int id;
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};
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class MacroActionSceneVisibilityEdit : public QWidget {
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Q_OBJECT
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public:
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MacroActionSceneVisibilityEdit(
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QWidget *parent,
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std::shared_ptr<MacroActionSceneVisibility> entryData = nullptr);
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void UpdateEntryData();
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static QWidget *Create(QWidget *parent,
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std::shared_ptr<MacroAction> action)
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{
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return new MacroActionSceneVisibilityEdit(
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parent,
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std::dynamic_pointer_cast<MacroActionSceneVisibility>(
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action));
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}
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private slots:
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void SceneChanged(const QString &text);
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void SourceChanged(const QString &text);
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void ActionChanged(int value);
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protected:
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QComboBox *_scenes;
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QComboBox *_sources;
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QComboBox *_actions;
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std::shared_ptr<MacroActionSceneVisibility> _entryData;
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private:
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QHBoxLayout *_mainLayout;
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bool _loading = true;
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};
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