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Fix random order of various macro entries
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@@ -4,7 +4,7 @@
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#include "headers/macro-condition-edit.hpp"
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#include "headers/macro-action-switch-scene.hpp"
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const std::unordered_map<LogicType, LogicTypeInfo> MacroCondition::logicTypes = {
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const std::map<LogicType, LogicTypeInfo> MacroCondition::logicTypes = {
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{LogicType::NONE, {"AdvSceneSwitcher.logic.none"}},
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{LogicType::AND, {"AdvSceneSwitcher.logic.and"}},
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{LogicType::OR, {"AdvSceneSwitcher.logic.or"}},
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