Fix random order of various macro entries

This commit is contained in:
WarmUpTill
2021-05-15 00:40:43 +02:00
committed by WarmUpTill
parent cef513f775
commit 3abeb936b3
14 changed files with 28 additions and 30 deletions

View File

@@ -4,7 +4,7 @@
#include "headers/macro-condition-edit.hpp"
#include "headers/macro-action-switch-scene.hpp"
const std::unordered_map<LogicType, LogicTypeInfo> MacroCondition::logicTypes = {
const std::map<LogicType, LogicTypeInfo> MacroCondition::logicTypes = {
{LogicType::NONE, {"AdvSceneSwitcher.logic.none"}},
{LogicType::AND, {"AdvSceneSwitcher.logic.and"}},
{LogicType::OR, {"AdvSceneSwitcher.logic.or"}},