Fix random order of various macro entries

This commit is contained in:
WarmUpTill
2021-05-15 00:40:43 +02:00
committed by WarmUpTill
parent cef513f775
commit 3abeb936b3
14 changed files with 28 additions and 30 deletions

View File

@@ -11,10 +11,9 @@ bool MacroConditionPluginState::_registered = MacroConditionFactory::Register(
MacroConditionPluginStateEdit::Create,
"AdvSceneSwitcher.condition.pluginState"});
static std::unordered_map<PluginStateCondition, std::string>
pluginStateConditionTypes = {
{PluginStateCondition::SCENESWITCHED,
"AdvSceneSwitcher.condition.pluginState.state.sceneSwitched"},
static std::map<PluginStateCondition, std::string> pluginStateConditionTypes = {
{PluginStateCondition::SCENESWITCHED,
"AdvSceneSwitcher.condition.pluginState.state.sceneSwitched"},
};
bool MacroConditionPluginState::CheckCondition()