Fix random order of various macro entries

This commit is contained in:
WarmUpTill
2021-05-15 00:40:43 +02:00
committed by WarmUpTill
parent cef513f775
commit 3abeb936b3
14 changed files with 28 additions and 30 deletions

View File

@@ -9,7 +9,7 @@ bool MacroActionReplayBuffer::_registered = MacroActionFactory::Register(
{MacroActionReplayBuffer::Create, MacroActionReplayBufferEdit::Create,
"AdvSceneSwitcher.action.replay"});
const static std::unordered_map<ReplayBufferAction, std::string> actionTypes = {
const static std::map<ReplayBufferAction, std::string> actionTypes = {
{ReplayBufferAction::STOP, "AdvSceneSwitcher.action.replay.type.stop"},
{ReplayBufferAction::START,
"AdvSceneSwitcher.action.replay.type.start"},