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https://github.com/WarmUpTill/SceneSwitcher.git
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Add VariableRef wrapper and variable reference collector
Just a wrapper around weark_ptr<Variable> to make tracking usage easier
This commit is contained in:
78
lib/variables/variable-ref.cpp
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78
lib/variables/variable-ref.cpp
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#include "variable-ref.hpp"
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#include "variable.hpp"
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namespace advss {
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thread_local static VariableRefCollector *activeCollector = nullptr;
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VariableRefCollector::VariableRefCollector() : _previous(activeCollector)
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{
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activeCollector = this;
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}
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VariableRefCollector::~VariableRefCollector()
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{
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activeCollector = _previous;
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}
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void VariableRefCollector::Add(const std::string &name, int count)
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{
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_counts[name] += count;
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}
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void ReportVariableRef(const std::weak_ptr<Variable> &variable)
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{
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if (!activeCollector) {
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return;
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}
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auto var = variable.lock();
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if (!var) {
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return;
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}
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activeCollector->Add(var->Name());
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}
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static int countOccurrences(const std::string &text, const std::string &pattern)
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{
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int count = 0;
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for (auto pos = text.find(pattern); pos != std::string::npos;
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pos = text.find(pattern, pos + pattern.length())) {
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count++;
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}
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return count;
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}
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void ReportVariableRefsInText(const std::string &text)
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{
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if (!activeCollector || text.find("${") == std::string::npos) {
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return;
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}
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for (const auto &variable : GetVariables()) {
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const auto &name = variable->Name();
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const int count = countOccurrences(text, "${" + name + "}");
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if (count > 0) {
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activeCollector->Add(name, count);
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}
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}
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}
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void VariableRef::Save(obs_data_t *obj, const char *key) const
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{
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auto var = _variable.lock();
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if (!var) {
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return;
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}
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obs_data_set_string(obj, key, var->Name().c_str());
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ReportVariableRef(_variable);
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}
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void VariableRef::Load(obs_data_t *obj, const char *key)
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{
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_variable = GetWeakVariableByName(obs_data_get_string(obj, key));
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}
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} // namespace advss
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