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fix data loss for sequence delay
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@@ -104,7 +104,7 @@ struct SceneRoundTripSwitch {
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inline SceneRoundTripSwitch(OBSWeakSource scene1_,
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OBSWeakSource scene2_,
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OBSWeakSource transition_, int delay_,
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OBSWeakSource transition_, double delay_,
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bool usePreviousScene_, std::string str)
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: scene1(scene1_),
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scene2(scene2_),
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