mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-08 17:45:57 -05:00
UI rework (#44)
* rework general tab UI * rework audio tab UI * rework media tab UI * rework time tab UI * rework random tab UI * rework window tab UI * rework sreen region tab UI * rework sequence tab UI * rework transition tab UI * adjust log messages to new format * fix include path and warning * highlight widgets to guide users (can be disabled) * add helper frame for screen region tab * rename main SceneSwitcher widget to AdvSceneSwitcher to resolve naming conflicts with the frontend tools on certain platforms (e.g. Debian 10) * add media state 'any' * adjust media switch handling to support vlc source
This commit is contained in:
@@ -1,187 +1,80 @@
|
||||
#include "headers/advanced-scene-switcher.hpp"
|
||||
#include "headers/volume-control.hpp"
|
||||
#include "headers/utility.hpp"
|
||||
|
||||
void SceneSwitcher::on_audioSwitches_currentRowChanged(int idx)
|
||||
static QMetaObject::Connection addPulse;
|
||||
|
||||
void AdvSceneSwitcher::on_audioAdd_clicked()
|
||||
{
|
||||
if (loading)
|
||||
return;
|
||||
if (idx == -1)
|
||||
return;
|
||||
|
||||
QListWidgetItem *item = ui->audioSwitches->item(idx);
|
||||
|
||||
QString audioScenestr = item->data(Qt::UserRole).toString();
|
||||
ui->audioAdd->disconnect(addPulse);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
for (auto &s : switcher->audioSwitches) {
|
||||
if (audioScenestr.compare(s.audioSwitchStr.c_str()) == 0) {
|
||||
QString sceneName = GetWeakSourceName(s.scene).c_str();
|
||||
QString audioSrouceName =
|
||||
GetWeakSourceName(s.audioSource).c_str();
|
||||
QString transitionName =
|
||||
GetWeakSourceName(s.transition).c_str();
|
||||
ui->audioScenes->setCurrentText(sceneName);
|
||||
ui->audioTransitions->setCurrentText(transitionName);
|
||||
ui->audioSources->setCurrentText(audioSrouceName);
|
||||
ui->audioVolumeThreshold->setValue(s.volumeThreshold);
|
||||
volMeter->GetSlider()->setValue(s.volumeThreshold);
|
||||
break;
|
||||
}
|
||||
}
|
||||
switcher->audioSwitches.emplace_back();
|
||||
|
||||
QListWidgetItem *item;
|
||||
item = new QListWidgetItem(ui->audioSwitches);
|
||||
ui->audioSwitches->addItem(item);
|
||||
AudioSwitchWidget *sw =
|
||||
new AudioSwitchWidget(&switcher->audioSwitches.back());
|
||||
item->setSizeHint(sw->minimumSizeHint());
|
||||
ui->audioSwitches->setItemWidget(item, sw);
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_audioSources_currentTextChanged(const QString &text)
|
||||
{
|
||||
SetAudioVolumeMeter(text);
|
||||
}
|
||||
|
||||
void SceneSwitcher::SetAudioVolumeMeter(const QString &name)
|
||||
{
|
||||
obs_source_t *soruce =
|
||||
obs_get_source_by_name(name.toUtf8().constData());
|
||||
if (!soruce) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (volMeter) {
|
||||
ui->audioControlLayout->removeWidget(volMeter);
|
||||
delete volMeter;
|
||||
}
|
||||
|
||||
volMeter = new VolControl(soruce);
|
||||
ui->audioControlLayout->addWidget(volMeter);
|
||||
obs_source_release(soruce);
|
||||
|
||||
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
|
||||
ui->audioVolumeThreshold, SLOT(setValue(int)));
|
||||
QWidget::connect(ui->audioVolumeThreshold, SIGNAL(valueChanged(int)),
|
||||
volMeter->GetSlider(), SLOT(setValue(int)));
|
||||
}
|
||||
|
||||
int SceneSwitcher::audioFindByData(const QString &source, const int &volume)
|
||||
{
|
||||
QRegExp rx(MakeAudioSwitchName(QStringLiteral(".*"),
|
||||
QStringLiteral(".*"), source, volume));
|
||||
int count = ui->audioSwitches->count();
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
QListWidgetItem *item = ui->audioSwitches->item(i);
|
||||
QString str = item->data(Qt::UserRole).toString();
|
||||
|
||||
if (rx.exactMatch(str))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_audioAdd_clicked()
|
||||
{
|
||||
QString sceneName = ui->audioScenes->currentText();
|
||||
QString transitionName = ui->audioTransitions->currentText();
|
||||
QString audioSourceName = ui->audioSources->currentText();
|
||||
int vol = ui->audioVolumeThreshold->value();
|
||||
|
||||
if (sceneName.isEmpty() || audioSourceName.isEmpty())
|
||||
return;
|
||||
|
||||
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
||||
OBSWeakSource audioSource = GetWeakSourceByQString(audioSourceName);
|
||||
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
||||
|
||||
QString text = MakeAudioSwitchName(sceneName, transitionName,
|
||||
audioSourceName, vol);
|
||||
QVariant v = QVariant::fromValue(text);
|
||||
|
||||
int idx = audioFindByData(audioSourceName, vol);
|
||||
|
||||
if (idx == -1) {
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switcher->audioSwitches.emplace_back(
|
||||
source, transition, audioSource, vol,
|
||||
(sceneName == QString(previous_scene_name)),
|
||||
text.toUtf8().constData());
|
||||
QListWidgetItem *item =
|
||||
new QListWidgetItem(text, ui->audioSwitches);
|
||||
item->setData(Qt::UserRole, v);
|
||||
} else {
|
||||
QListWidgetItem *item = ui->audioSwitches->item(idx);
|
||||
item->setText(text);
|
||||
item->setData(Qt::UserRole, v);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
for (auto &s : switcher->audioSwitches) {
|
||||
if (s.audioSource == audioSource &&
|
||||
s.volumeThreshold == vol) {
|
||||
s.scene = source;
|
||||
s.transition = transition;
|
||||
s.usePreviousScene =
|
||||
(sceneName ==
|
||||
QString(previous_scene_name));
|
||||
s.audioSwitchStr =
|
||||
text.toUtf8().constData();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_audioRemove_clicked()
|
||||
void AdvSceneSwitcher::on_audioRemove_clicked()
|
||||
{
|
||||
QListWidgetItem *item = ui->audioSwitches->currentItem();
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
std::string text =
|
||||
item->data(Qt::UserRole).toString().toUtf8().constData();
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
int idx = ui->audioSwitches->currentRow();
|
||||
auto &switches = switcher->audioSwitches;
|
||||
|
||||
for (auto it = switches.begin(); it != switches.end(); ++it) {
|
||||
auto &s = *it;
|
||||
|
||||
if (s.audioSwitchStr == text) {
|
||||
switches.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
switches.erase(switches.begin() + idx);
|
||||
}
|
||||
|
||||
delete item;
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_audioUp_clicked()
|
||||
void AdvSceneSwitcher::on_audioUp_clicked()
|
||||
{
|
||||
int index = ui->audioSwitches->currentRow();
|
||||
if (index != -1 && index != 0) {
|
||||
ui->audioSwitches->insertItem(
|
||||
index - 1, ui->audioSwitches->takeItem(index));
|
||||
ui->audioSwitches->setCurrentRow(index - 1);
|
||||
if (!listMoveUp(ui->audioSwitches))
|
||||
return;
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
AudioSwitchWidget *s1 =
|
||||
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
|
||||
ui->audioSwitches->item(index));
|
||||
AudioSwitchWidget *s2 =
|
||||
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
|
||||
ui->audioSwitches->item(index - 1));
|
||||
AudioSwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
iter_swap(switcher->audioSwitches.begin() + index,
|
||||
switcher->audioSwitches.begin() + index - 1);
|
||||
}
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
std::swap(switcher->audioSwitches[index],
|
||||
switcher->audioSwitches[index - 1]);
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_audioDown_clicked()
|
||||
void AdvSceneSwitcher::on_audioDown_clicked()
|
||||
{
|
||||
int index = ui->audioSwitches->currentRow();
|
||||
if (index != -1 && index != ui->audioSwitches->count() - 1) {
|
||||
ui->audioSwitches->insertItem(
|
||||
index + 1, ui->audioSwitches->takeItem(index));
|
||||
ui->audioSwitches->setCurrentRow(index + 1);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
if (!listMoveDown(ui->audioSwitches))
|
||||
return;
|
||||
|
||||
iter_swap(switcher->audioSwitches.begin() + index,
|
||||
switcher->audioSwitches.begin() + index + 1);
|
||||
}
|
||||
AudioSwitchWidget *s1 =
|
||||
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
|
||||
ui->audioSwitches->item(index));
|
||||
AudioSwitchWidget *s2 =
|
||||
(AudioSwitchWidget *)ui->audioSwitches->itemWidget(
|
||||
ui->audioSwitches->item(index + 1));
|
||||
AudioSwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
|
||||
std::swap(switcher->audioSwitches[index],
|
||||
switcher->audioSwitches[index + 1]);
|
||||
}
|
||||
|
||||
void SwitcherData::checkAudioSwitch(bool &match, OBSWeakSource &scene,
|
||||
@@ -191,12 +84,15 @@ void SwitcherData::checkAudioSwitch(bool &match, OBSWeakSource &scene,
|
||||
return;
|
||||
|
||||
for (AudioSwitch &s : audioSwitches) {
|
||||
if (!s.initialized())
|
||||
continue;
|
||||
|
||||
obs_source_t *as = obs_weak_source_get_source(s.audioSource);
|
||||
bool audioActive = obs_source_active(as);
|
||||
obs_source_release(as);
|
||||
|
||||
// peak will have a value from -60 db to 0 db
|
||||
bool volumeThresholdreached = (s.peak + 60) * 1.7 >
|
||||
bool volumeThresholdreached = ((double)s.peak + 60) * 1.7 >
|
||||
s.volumeThreshold;
|
||||
|
||||
if (volumeThresholdreached && audioActive) {
|
||||
@@ -222,7 +118,8 @@ void SwitcherData::saveAudioSwitches(obs_data_t *obj)
|
||||
obs_weak_source_get_source(s.transition);
|
||||
obs_source_t *audioSrouce =
|
||||
obs_weak_source_get_source(s.audioSource);
|
||||
if ((s.usePreviousScene || sceneSource) && transition) {
|
||||
if ((s.usePreviousScene || sceneSource) && transition &&
|
||||
audioSrouce) {
|
||||
const char *sceneName =
|
||||
obs_source_get_name(sceneSource);
|
||||
const char *transitionName =
|
||||
@@ -268,68 +165,278 @@ void SwitcherData::loadAudioSwitches(obs_data_t *obj)
|
||||
obs_data_get_string(array_obj, "audioSource");
|
||||
int vol = obs_data_get_int(array_obj, "volume");
|
||||
|
||||
std::string audioSwitchStr =
|
||||
MakeAudioSwitchName(scene, transition, audioSource, vol)
|
||||
.toUtf8()
|
||||
.constData();
|
||||
|
||||
switcher->audioSwitches.emplace_back(
|
||||
GetWeakSourceByName(scene),
|
||||
GetWeakTransitionByName(transition),
|
||||
GetWeakSourceByName(audioSource), vol,
|
||||
(strcmp(scene, previous_scene_name) == 0),
|
||||
audioSwitchStr);
|
||||
(strcmp(scene, previous_scene_name) == 0));
|
||||
|
||||
obs_data_release(array_obj);
|
||||
}
|
||||
obs_data_array_release(audioArray);
|
||||
}
|
||||
|
||||
void SceneSwitcher::setupAudioTab()
|
||||
void AdvSceneSwitcher::setupAudioTab()
|
||||
{
|
||||
populateSceneSelection(ui->audioScenes, true);
|
||||
populateTransitionSelection(ui->audioTransitions);
|
||||
|
||||
auto sourceEnum = [](void *data, obs_source_t *source) -> bool /* -- */
|
||||
{
|
||||
QComboBox *combo = reinterpret_cast<QComboBox *>(data);
|
||||
uint32_t flags = obs_source_get_output_flags(source);
|
||||
|
||||
if ((flags & OBS_SOURCE_AUDIO) != 0) {
|
||||
const char *name = obs_source_get_name(source);
|
||||
combo->addItem(name);
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
obs_enum_sources(sourceEnum, ui->audioSources);
|
||||
|
||||
for (auto &s : switcher->audioSwitches) {
|
||||
std::string sceneName = (s.usePreviousScene)
|
||||
? previous_scene_name
|
||||
: GetWeakSourceName(s.scene);
|
||||
std::string transitionName = GetWeakSourceName(s.transition);
|
||||
std::string audioSourceName = GetWeakSourceName(s.audioSource);
|
||||
QString listText = MakeAudioSwitchName(sceneName.c_str(),
|
||||
transitionName.c_str(),
|
||||
audioSourceName.c_str(),
|
||||
s.volumeThreshold);
|
||||
|
||||
QListWidgetItem *item =
|
||||
new QListWidgetItem(listText, ui->audioSwitches);
|
||||
item->setData(Qt::UserRole, listText);
|
||||
QListWidgetItem *item;
|
||||
item = new QListWidgetItem(ui->audioSwitches);
|
||||
ui->audioSwitches->addItem(item);
|
||||
AudioSwitchWidget *sw = new AudioSwitchWidget(&s);
|
||||
item->setSizeHint(sw->minimumSizeHint());
|
||||
ui->audioSwitches->setItemWidget(item, sw);
|
||||
}
|
||||
|
||||
if (switcher->audioSwitches.size() == 0)
|
||||
addPulse = PulseWidget(ui->audioAdd, QColor(Qt::green));
|
||||
}
|
||||
|
||||
static inline QString MakeAudioSwitchName(const QString &scene,
|
||||
const QString &transition,
|
||||
const QString &audioSrouce,
|
||||
const int &volume)
|
||||
void AudioSwitch::setVolumeLevel(void *data,
|
||||
const float magnitude[MAX_AUDIO_CHANNELS],
|
||||
const float peak[MAX_AUDIO_CHANNELS],
|
||||
const float inputPeak[MAX_AUDIO_CHANNELS])
|
||||
{
|
||||
QString switchName = QStringLiteral("When volume of ") + audioSrouce +
|
||||
QStringLiteral(" is above ") +
|
||||
QString::number(volume) +
|
||||
QStringLiteral("% switch to ") + scene +
|
||||
QStringLiteral(" using ") + transition;
|
||||
return switchName;
|
||||
UNUSED_PARAMETER(magnitude);
|
||||
UNUSED_PARAMETER(inputPeak);
|
||||
AudioSwitch *s = static_cast<AudioSwitch *>(data);
|
||||
|
||||
s->peak = peak[0];
|
||||
for (int i = 1; i < MAX_AUDIO_CHANNELS; i++)
|
||||
if (peak[i] > s->peak)
|
||||
s->peak = peak[i];
|
||||
}
|
||||
|
||||
void AudioSwitch::resetVolmeter()
|
||||
{
|
||||
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
|
||||
obs_volmeter_destroy(volmeter);
|
||||
|
||||
volmeter = obs_volmeter_create(OBS_FADER_LOG);
|
||||
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
|
||||
obs_source_t *as = obs_weak_source_get_source(audioSource);
|
||||
if (!obs_volmeter_attach_source(volmeter, as)) {
|
||||
const char *name = obs_source_get_name(as);
|
||||
blog(LOG_WARNING, "failed to attach volmeter to source %s",
|
||||
name);
|
||||
}
|
||||
obs_source_release(as);
|
||||
}
|
||||
|
||||
bool AudioSwitch::initialized()
|
||||
{
|
||||
return SceneSwitcherEntry::initialized() && audioSource;
|
||||
}
|
||||
|
||||
bool AudioSwitch::valid()
|
||||
{
|
||||
return !initialized() ||
|
||||
(SceneSwitcherEntry::valid() && WeakSourceValid(audioSource));
|
||||
}
|
||||
|
||||
AudioSwitch::AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
|
||||
OBSWeakSource audioSource_, int volumeThreshold_,
|
||||
bool usePreviousScene_)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
audioSource(audioSource_),
|
||||
volumeThreshold(volumeThreshold_)
|
||||
{
|
||||
volmeter = obs_volmeter_create(OBS_FADER_LOG);
|
||||
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
|
||||
obs_source_t *as = obs_weak_source_get_source(audioSource);
|
||||
if (!obs_volmeter_attach_source(volmeter, as)) {
|
||||
const char *name = obs_source_get_name(as);
|
||||
blog(LOG_WARNING, "failed to attach volmeter to source %s",
|
||||
name);
|
||||
}
|
||||
obs_source_release(as);
|
||||
}
|
||||
|
||||
AudioSwitch::AudioSwitch(const AudioSwitch &other)
|
||||
: SceneSwitcherEntry(other.scene, other.transition,
|
||||
other.usePreviousScene),
|
||||
audioSource(other.audioSource),
|
||||
volumeThreshold(other.volumeThreshold)
|
||||
{
|
||||
volmeter = obs_volmeter_create(OBS_FADER_LOG);
|
||||
obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
|
||||
obs_source_t *as = obs_weak_source_get_source(other.audioSource);
|
||||
if (!obs_volmeter_attach_source(volmeter, as)) {
|
||||
const char *name = obs_source_get_name(as);
|
||||
blog(LOG_WARNING, "failed to attach volmeter to source %s",
|
||||
name);
|
||||
}
|
||||
obs_source_release(as);
|
||||
}
|
||||
|
||||
AudioSwitch::AudioSwitch(AudioSwitch &&other)
|
||||
: SceneSwitcherEntry(other.scene, other.transition,
|
||||
other.usePreviousScene),
|
||||
audioSource(other.audioSource),
|
||||
volumeThreshold(other.volumeThreshold),
|
||||
volmeter(other.volmeter)
|
||||
{
|
||||
other.volmeter = nullptr;
|
||||
}
|
||||
|
||||
AudioSwitch::~AudioSwitch()
|
||||
{
|
||||
obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
|
||||
obs_volmeter_destroy(volmeter);
|
||||
}
|
||||
|
||||
AudioSwitch &AudioSwitch::operator=(const AudioSwitch &other)
|
||||
{
|
||||
AudioSwitch t(other);
|
||||
swap(*this, t);
|
||||
return *this = AudioSwitch(other);
|
||||
}
|
||||
|
||||
AudioSwitch &AudioSwitch::operator=(AudioSwitch &&other) noexcept
|
||||
{
|
||||
if (this == &other) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
swap(*this, other);
|
||||
|
||||
obs_volmeter_remove_callback(other.volmeter, setVolumeLevel, this);
|
||||
obs_volmeter_destroy(other.volmeter);
|
||||
other.volmeter = nullptr;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
void swap(AudioSwitch &first, AudioSwitch &second)
|
||||
{
|
||||
std::swap(first.scene, second.scene);
|
||||
std::swap(first.transition, second.transition);
|
||||
std::swap(first.usePreviousScene, second.usePreviousScene);
|
||||
std::swap(first.audioSource, second.audioSource);
|
||||
std::swap(first.volumeThreshold, second.volumeThreshold);
|
||||
std::swap(first.peak, second.peak);
|
||||
std::swap(first.volmeter, second.volmeter);
|
||||
first.resetVolmeter();
|
||||
second.resetVolmeter();
|
||||
}
|
||||
|
||||
AudioSwitchWidget::AudioSwitchWidget(AudioSwitch *s) : SwitchWidget(s)
|
||||
{
|
||||
audioSources = new QComboBox();
|
||||
audioVolumeThreshold = new QSpinBox();
|
||||
|
||||
obs_source_t *soruce = nullptr;
|
||||
if (s)
|
||||
soruce = obs_weak_source_get_source(s->audioSource);
|
||||
volMeter = new VolControl(soruce);
|
||||
obs_source_release(soruce);
|
||||
|
||||
whenLabel = new QLabel("When the volume of");
|
||||
aboveLabel = new QLabel("is above");
|
||||
switchLabel = new QLabel("switch to");
|
||||
usingLabel = new QLabel("using");
|
||||
|
||||
audioVolumeThreshold->setSuffix("%");
|
||||
audioVolumeThreshold->setMaximum(100);
|
||||
audioVolumeThreshold->setMinimum(0);
|
||||
|
||||
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
|
||||
audioVolumeThreshold, SLOT(setValue(int)));
|
||||
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
|
||||
volMeter->GetSlider(), SLOT(setValue(int)));
|
||||
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)), this,
|
||||
SLOT(VolumeThresholdChanged(int)));
|
||||
QWidget::connect(audioSources,
|
||||
SIGNAL(currentTextChanged(const QString &)), this,
|
||||
SLOT(SourceChanged(const QString &)));
|
||||
|
||||
AdvSceneSwitcher::populateAudioSelection(audioSources);
|
||||
|
||||
if (s) {
|
||||
audioSources->setCurrentText(
|
||||
GetWeakSourceName(s->audioSource).c_str());
|
||||
audioVolumeThreshold->setValue(s->volumeThreshold);
|
||||
}
|
||||
|
||||
setStyleSheet("* { background-color: transparent; }");
|
||||
|
||||
QHBoxLayout *switchLayout = new QHBoxLayout;
|
||||
|
||||
switchLayout->addWidget(whenLabel);
|
||||
switchLayout->addWidget(audioSources);
|
||||
switchLayout->addWidget(aboveLabel);
|
||||
switchLayout->addWidget(audioVolumeThreshold);
|
||||
switchLayout->addWidget(switchLabel);
|
||||
switchLayout->addWidget(scenes);
|
||||
switchLayout->addWidget(usingLabel);
|
||||
switchLayout->addWidget(transitions);
|
||||
switchLayout->addStretch();
|
||||
|
||||
QVBoxLayout *mainLayout = new QVBoxLayout;
|
||||
|
||||
mainLayout->addLayout(switchLayout);
|
||||
mainLayout->addWidget(volMeter);
|
||||
|
||||
setLayout(mainLayout);
|
||||
|
||||
switchData = s;
|
||||
|
||||
loading = false;
|
||||
}
|
||||
|
||||
AudioSwitch *AudioSwitchWidget::getSwitchData()
|
||||
{
|
||||
return switchData;
|
||||
}
|
||||
|
||||
void AudioSwitchWidget::setSwitchData(AudioSwitch *s)
|
||||
{
|
||||
switchData = s;
|
||||
}
|
||||
|
||||
void AudioSwitchWidget::swapSwitchData(AudioSwitchWidget *s1,
|
||||
AudioSwitchWidget *s2)
|
||||
{
|
||||
SwitchWidget::swapSwitchData(s1, s2);
|
||||
|
||||
AudioSwitch *t = s1->getSwitchData();
|
||||
s1->setSwitchData(s2->getSwitchData());
|
||||
s2->setSwitchData(t);
|
||||
}
|
||||
|
||||
void AudioSwitchWidget::UpdateVolmeterSource()
|
||||
{
|
||||
delete volMeter;
|
||||
obs_source_t *soruce =
|
||||
obs_weak_source_get_source(switchData->audioSource);
|
||||
volMeter = new VolControl(soruce);
|
||||
obs_source_release(soruce);
|
||||
|
||||
QLayout *layout = this->layout();
|
||||
layout->addWidget(volMeter);
|
||||
|
||||
QWidget::connect(volMeter->GetSlider(), SIGNAL(valueChanged(int)),
|
||||
audioVolumeThreshold, SLOT(setValue(int)));
|
||||
QWidget::connect(audioVolumeThreshold, SIGNAL(valueChanged(int)),
|
||||
volMeter->GetSlider(), SLOT(setValue(int)));
|
||||
|
||||
// Slider will default to 0 so set it manually once
|
||||
volMeter->GetSlider()->setValue(switchData->volumeThreshold);
|
||||
}
|
||||
|
||||
void AudioSwitchWidget::SourceChanged(const QString &text)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->audioSource = GetWeakSourceByQString(text);
|
||||
switchData->resetVolmeter();
|
||||
UpdateVolmeterSource();
|
||||
}
|
||||
|
||||
void AudioSwitchWidget::VolumeThresholdChanged(int vol)
|
||||
{
|
||||
if (loading || !switchData)
|
||||
return;
|
||||
std::lock_guard<std::mutex> lock(switcher->m);
|
||||
switchData->volumeThreshold = vol;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user