mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-09 01:56:00 -05:00
UI rework (#44)
* rework general tab UI * rework audio tab UI * rework media tab UI * rework time tab UI * rework random tab UI * rework window tab UI * rework sreen region tab UI * rework sequence tab UI * rework transition tab UI * adjust log messages to new format * fix include path and warning * highlight widgets to guide users (can be disabled) * add helper frame for screen region tab * rename main SceneSwitcher widget to AdvSceneSwitcher to resolve naming conflicts with the frontend tools on certain platforms (e.g. Debian 10) * add media state 'any' * adjust media switch handling to support vlc source
This commit is contained in:
@@ -1,63 +1,44 @@
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#pragma once
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#include <QDialog>
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#include <memory>
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#include <vector>
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#include <string>
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#ifdef BUILD_OUT_OF_TREE
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#include "../../forms/ui_advanced-scene-switcher.h"
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#else
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#include "ui_advanced-scene-switcher.h"
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#endif
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#include "switcher-data-structs.hpp"
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#include "volume-control.hpp"
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#define blog(level, msg, ...) blog(level, "[adv-ss] " msg, ##__VA_ARGS__)
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class QCloseEvent;
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/*******************************************************************************
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* Advanced Scene Switcher window
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*******************************************************************************/
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class SceneSwitcher : public QDialog {
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class AdvSceneSwitcher : public QDialog {
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Q_OBJECT
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public:
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std::unique_ptr<Ui_SceneSwitcher> ui;
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VolControl *volMeter = nullptr;
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std::unique_ptr<Ui_AdvSceneSwitcher> ui;
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bool loading = true;
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SceneSwitcher(QWidget *parent);
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AdvSceneSwitcher(QWidget *parent);
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void closeEvent(QCloseEvent *event) override;
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void SetStarted();
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void SetStopped();
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int FindByData(const QString &window);
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int ScreenRegionFindByData(const QString ®ion);
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int PauseScenesFindByData(const QString &scene);
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int PauseWindowsFindByData(const QString &window);
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int IgnoreWindowsFindByData(const QString &window);
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int SceneSequenceFindByData(const QString &scene1);
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int SceneTransitionsFindByData(const QString &scene1,
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const QString &scene2);
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int DefaultTransitionsFindByData(const QString &scene);
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int executableFindByData(const QString &exe);
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int IgnoreIdleWindowsFindByData(const QString &window);
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int randomFindByData(const QString &scene);
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int timeFindByData(const timeTrigger &trigger, const QTime &time);
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int audioFindByData(const QString &source, const int &volume);
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void UpdateNonMatchingScene(const QString &name);
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void UpdateAutoStopScene(const QString &name);
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void UpdateAutoStartScene(const QString &name);
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void UpdateIdleDataTransition(const QString &name);
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void UpdateIdleDataScene(const QString &name);
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void SetAudioVolumeMeter(const QString &name);
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void loadUI();
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void populateSceneSelection(QComboBox *sel, bool addPrevious);
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void populateTransitionSelection(QComboBox *sel);
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void populateWindowSelection(QComboBox *sel);
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void setupGeneralTab();
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void setupTitleTab();
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void setupExecutableTab();
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@@ -73,12 +54,31 @@ public:
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void setupAudioTab();
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void setTabOrder();
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static void populateSceneSelection(QComboBox *sel,
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bool addPrevious = false,
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bool addSelect = true);
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static void populateTransitionSelection(QComboBox *sel,
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bool addSelect = true);
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static void populateWindowSelection(QComboBox *sel,
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bool addSelect = true);
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static void populateAudioSelection(QComboBox *sel,
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bool addSelect = true);
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static void populateMediaSelection(QComboBox *sel,
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bool addSelect = true);
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static void populateProcessSelection(QComboBox *sel,
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bool addSelect = true);
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QMetaObject::Connection PulseWidget(QWidget *widget, QColor endColor,
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QColor = QColor(0, 0, 0, 0),
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QString specifier = "QLabel ");
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bool listMoveUp(QListWidget *list);
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bool listMoveDown(QListWidget *list);
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public slots:
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void on_switches_currentRowChanged(int idx);
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void on_up_clicked();
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void on_down_clicked();
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void on_add_clicked();
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void on_remove_clicked();
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void on_windowUp_clicked();
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void on_windowDown_clicked();
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void on_windowAdd_clicked();
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void on_windowRemove_clicked();
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void on_noMatchDontSwitch_clicked();
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void on_noMatchSwitch_clicked();
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void on_noMatchRandomSwitch_clicked();
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@@ -88,7 +88,8 @@ public slots:
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void on_toggleStartButton_clicked();
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void on_tabMoved(int from, int to);
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void on_screenRegions_currentRowChanged(int idx);
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void on_screenRegionSwitches_currentRowChanged(int idx);
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void on_showFrame_clicked();
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void on_screenRegionAdd_clicked();
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void on_screenRegionRemove_clicked();
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void on_screenRegionUp_clicked();
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@@ -106,14 +107,12 @@ public slots:
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void on_ignoreWindowsAdd_clicked();
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void on_ignoreWindowsRemove_clicked();
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void on_sceneSequences_currentRowChanged(int idx);
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void on_sceneSequenceAdd_clicked();
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void on_sceneSequenceRemove_clicked();
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void on_sceneSequenceSave_clicked();
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void on_sceneSequenceLoad_clicked();
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void on_sceneSequenceUp_clicked();
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void on_sceneSequenceDown_clicked();
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void on_sceneSequenceDelayUnits_currentIndexChanged(int index);
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void on_autoStopSceneCheckBox_stateChanged(int state);
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void on_autoStopScenes_currentTextChanged(const QString &text);
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@@ -123,16 +122,19 @@ public slots:
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void on_autoStartScenes_currentTextChanged(const QString &text);
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void on_verboseLogging_stateChanged(int state);
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void on_uiHintsDisable_stateChanged(int state);
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void on_exportSettings_clicked();
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void on_importSettings_clicked();
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void on_sceneTransitions_currentRowChanged(int idx);
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void on_transitionsAdd_clicked();
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void on_transitionsRemove_clicked();
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void on_defaultTransitions_currentRowChanged(int idx);
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void on_transitionsUp_clicked();
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void on_transitionsDown_clicked();
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void on_defaultTransitionsAdd_clicked();
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void on_defaultTransitionsRemove_clicked();
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void on_defaultTransitionsUp_clicked();
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void on_defaultTransitionsDown_clicked();
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void on_transitionOverridecheckBox_stateChanged(int state);
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void on_browseButton_clicked();
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@@ -146,7 +148,6 @@ public slots:
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void on_executableDown_clicked();
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void on_executableAdd_clicked();
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void on_executableRemove_clicked();
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void on_executables_currentRowChanged(int idx);
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void on_idleCheckBox_stateChanged(int state);
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void on_idleTransitions_currentTextChanged(const QString &text);
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@@ -158,7 +159,6 @@ public slots:
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void on_randomAdd_clicked();
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void on_randomRemove_clicked();
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void on_randomScenesList_currentRowChanged(int idx);
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void on_fileAdd_clicked();
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void on_fileRemove_clicked();
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@@ -167,14 +167,11 @@ public slots:
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void on_fileUp_clicked();
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void on_fileDown_clicked();
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void on_mediaSwitches_currentRowChanged(int idx);
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void on_mediaAdd_clicked();
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void on_mediaRemove_clicked();
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void on_mediaUp_clicked();
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void on_mediaDown_clicked();
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void on_mediaTimeRestrictions_currentIndexChanged(int idx);
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void on_timeSwitches_currentRowChanged(int idx);
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void on_timeAdd_clicked();
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void on_timeRemove_clicked();
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void on_timeUp_clicked();
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@@ -184,8 +181,6 @@ public slots:
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void on_audioRemove_clicked();
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void on_audioUp_clicked();
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void on_audioDown_clicked();
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void on_audioSwitches_currentRowChanged(int idx);
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void on_audioSources_currentTextChanged(const QString &text);
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void on_priorityUp_clicked();
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void on_priorityDown_clicked();
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@@ -226,13 +221,6 @@ bool isInFocus(const QString &executable);
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/********************************************************************************
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* Sceneswitch helper
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********************************************************************************/
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struct obs_weak_source;
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typedef struct obs_weak_source obs_weak_source_t;
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typedef struct transitionData {
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std::string name = "";
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int duration = 0;
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} transitionData;
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void setNextTransition(OBSWeakSource &targetScene, obs_source_t *currentSource,
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OBSWeakSource &transition,
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@@ -1,115 +1,65 @@
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#pragma once
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#include <string>
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#include "utility.hpp"
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#include <QSpinBox>
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#include "switch-generic.hpp"
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#include "volume-control.hpp"
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constexpr auto audio_func = 8;
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constexpr auto default_priority_8 = audio_func;
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struct AudioSwitch : virtual SceneSwitcherEntry {
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OBSWeakSource audioSource;
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int volumeThreshold;
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float peak;
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std::string audioSwitchStr;
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obs_volmeter_t *volmeter;
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OBSWeakSource audioSource = nullptr;
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int volumeThreshold = 0;
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float peak = -1;
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obs_volmeter_t *volmeter = nullptr;
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const char *getType() { return "audio"; }
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bool initialized();
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bool valid();
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static void setVolumeLevel(void *data,
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const float magnitude[MAX_AUDIO_CHANNELS],
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const float peak[MAX_AUDIO_CHANNELS],
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const float inputPeak[MAX_AUDIO_CHANNELS])
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{
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UNUSED_PARAMETER(magnitude);
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UNUSED_PARAMETER(inputPeak);
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AudioSwitch *s = static_cast<AudioSwitch *>(data);
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const float inputPeak[MAX_AUDIO_CHANNELS]);
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void resetVolmeter();
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s->peak = peak[0];
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for (int i = 1; i < MAX_AUDIO_CHANNELS; i++)
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if (peak[i] > s->peak)
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s->peak = peak[i];
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}
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bool valid()
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{
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return (usePreviousScene || WeakSourceValid(scene)) &&
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WeakSourceValid(audioSource) &&
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WeakSourceValid(transition);
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}
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inline AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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OBSWeakSource audioSource_, int volumeThreshold_,
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bool usePreviousScene_, std::string audioSwitchStr_)
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: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
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audioSource(audioSource_),
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volumeThreshold(volumeThreshold_),
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audioSwitchStr(audioSwitchStr_)
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{
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volmeter = obs_volmeter_create(OBS_FADER_LOG);
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obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
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obs_source_t *as = obs_weak_source_get_source(audioSource);
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if (!obs_volmeter_attach_source(volmeter, as)) {
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const char *name = obs_source_get_name(as);
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blog(LOG_WARNING,
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"failed to attach volmeter to source %s", name);
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}
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obs_source_release(as);
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}
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AudioSwitch(const AudioSwitch &other)
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: SceneSwitcherEntry(other.scene, other.transition,
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other.usePreviousScene),
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audioSource(other.audioSource),
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volumeThreshold(other.volumeThreshold),
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audioSwitchStr(other.audioSwitchStr)
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{
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volmeter = obs_volmeter_create(OBS_FADER_LOG);
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obs_volmeter_add_callback(volmeter, setVolumeLevel, this);
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obs_source_t *as =
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obs_weak_source_get_source(other.audioSource);
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if (!obs_volmeter_attach_source(volmeter, as)) {
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const char *name = obs_source_get_name(as);
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blog(LOG_WARNING,
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"failed to attach volmeter to source %s", name);
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}
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obs_source_release(as);
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}
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AudioSwitch(AudioSwitch &&other)
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: SceneSwitcherEntry(other.scene, other.transition,
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other.usePreviousScene),
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audioSource(other.audioSource),
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volumeThreshold(other.volumeThreshold),
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audioSwitchStr(other.audioSwitchStr),
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volmeter(other.volmeter)
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{
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other.volmeter = nullptr;
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}
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inline ~AudioSwitch()
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{
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obs_volmeter_remove_callback(volmeter, setVolumeLevel, this);
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obs_volmeter_destroy(volmeter);
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}
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AudioSwitch &operator=(const AudioSwitch &other)
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{
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return *this = AudioSwitch(other);
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}
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AudioSwitch &operator=(AudioSwitch &&other) noexcept
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{
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if (this == &other) {
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return *this;
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}
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obs_volmeter_destroy(volmeter);
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volmeter = other.volmeter;
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other.volmeter = nullptr;
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return *this;
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}
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AudioSwitch(){};
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AudioSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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OBSWeakSource audioSource_, int volumeThreshold_,
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bool usePreviousScene_);
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AudioSwitch(const AudioSwitch &other);
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AudioSwitch(AudioSwitch &&other);
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~AudioSwitch();
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AudioSwitch &operator=(const AudioSwitch &other);
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AudioSwitch &operator=(AudioSwitch &&other) noexcept;
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friend void swap(AudioSwitch &first, AudioSwitch &second);
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};
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static inline QString MakeAudioSwitchName(const QString &scene,
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const QString &transition,
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const QString &audioSrouce,
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const int &volume);
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class AudioSwitchWidget : public SwitchWidget {
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Q_OBJECT
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public:
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AudioSwitchWidget(AudioSwitch *s);
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void UpdateVolmeterSource();
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AudioSwitch *getSwitchData();
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void setSwitchData(AudioSwitch *s);
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static void swapSwitchData(AudioSwitchWidget *as1,
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AudioSwitchWidget *as2);
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private slots:
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void SourceChanged(const QString &text);
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void VolumeThresholdChanged(int vol);
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private:
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QComboBox *audioSources;
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QSpinBox *audioVolumeThreshold;
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VolControl *volMeter;
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QLabel *whenLabel;
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QLabel *aboveLabel;
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QLabel *switchLabel;
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QLabel *usingLabel;
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AudioSwitch *switchData;
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};
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@@ -1,20 +1,19 @@
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#pragma once
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#include <string>
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#include "utility.hpp"
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#include <QCheckBox>
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#include "switch-generic.hpp"
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constexpr auto exe_func = 3;
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constexpr auto default_priority_3 = exe_func;
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struct ExecutableSceneSwitch : SceneSwitcherEntry {
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QString exe;
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bool inFocus;
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struct ExecutableSwitch : SceneSwitcherEntry {
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QString exe = "";
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bool inFocus = false;
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const char *getType() { return "exec"; }
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inline ExecutableSceneSwitch(OBSWeakSource scene_,
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OBSWeakSource transition_,
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const QString &exe_, bool inFocus_)
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inline ExecutableSwitch(){};
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inline ExecutableSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
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const QString &exe_, bool inFocus_)
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: SceneSwitcherEntry(scene_, transition_),
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exe(exe_),
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inFocus(inFocus_)
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@@ -22,7 +21,28 @@ struct ExecutableSceneSwitch : SceneSwitcherEntry {
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}
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};
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static inline QString MakeSwitchNameExecutable(const QString &scene,
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const QString &value,
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const QString &transition,
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bool inFocus);
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class ExecutableSwitchWidget : public SwitchWidget {
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Q_OBJECT
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public:
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ExecutableSwitchWidget(ExecutableSwitch *s);
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ExecutableSwitch *getSwitchData();
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void setSwitchData(ExecutableSwitch *s);
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static void swapSwitchData(ExecutableSwitchWidget *s1,
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ExecutableSwitchWidget *s2);
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private slots:
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void ProcessChanged(const QString &text);
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void FocusChanged(int state);
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|
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private:
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QComboBox *processes;
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QCheckBox *requiresFocus;
|
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|
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QLabel *whenLabel;
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QLabel *switchLabel;
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QLabel *usingLabel;
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ExecutableSwitch *switchData;
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};
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@@ -1,6 +1,4 @@
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#pragma once
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#include <string>
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#include "utility.hpp"
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#include "switch-generic.hpp"
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constexpr auto read_file_func = 0;
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|
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@@ -1,48 +1,50 @@
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#pragma once
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#include <string>
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#include <obs.hpp>
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#include <QComboBox>
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|
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struct SceneSwitcherEntry {
|
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OBSWeakSource scene;
|
||||
OBSWeakSource transition;
|
||||
bool usePreviousScene;
|
||||
|
||||
virtual bool valid()
|
||||
{
|
||||
return (usePreviousScene || WeakSourceValid(scene)) &&
|
||||
WeakSourceValid(transition);
|
||||
}
|
||||
OBSWeakSource scene = nullptr;
|
||||
OBSWeakSource transition = nullptr;
|
||||
bool usePreviousScene = false;
|
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|
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virtual const char *getType() = 0;
|
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virtual bool initialized();
|
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virtual bool valid();
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virtual void logMatch();
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||||
|
||||
// TODO
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||||
//virtual bool checkMatch() = 0;
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||||
|
||||
virtual void logMatch()
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||||
{
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obs_source_t *s = obs_weak_source_get_source(scene);
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||||
const char *sceneName = obs_source_get_name(s);
|
||||
obs_source_release(s);
|
||||
blog(LOG_INFO,
|
||||
"Advanced Scene Switcher match for '%s' - switch to scene '%s'",
|
||||
getType(), sceneName);
|
||||
}
|
||||
|
||||
inline SceneSwitcherEntry() : usePreviousScene(false) {}
|
||||
inline SceneSwitcherEntry() {}
|
||||
|
||||
inline SceneSwitcherEntry(OBSWeakSource scene_,
|
||||
OBSWeakSource transition_,
|
||||
bool usePreviousScene_)
|
||||
bool usePreviousScene_ = false)
|
||||
: scene(scene_),
|
||||
transition(transition_),
|
||||
usePreviousScene(usePreviousScene_)
|
||||
{
|
||||
}
|
||||
inline SceneSwitcherEntry(OBSWeakSource scene_,
|
||||
OBSWeakSource transition_)
|
||||
: scene(scene_),
|
||||
transition(transition_),
|
||||
usePreviousScene(false)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~SceneSwitcherEntry() {}
|
||||
};
|
||||
|
||||
class SwitchWidget : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SwitchWidget(SceneSwitcherEntry *s, bool usePreviousScene = true);
|
||||
virtual SceneSwitcherEntry *getSwitchData();
|
||||
virtual void setSwitchData(SceneSwitcherEntry *s);
|
||||
|
||||
static void swapSwitchData(SwitchWidget *s1, SwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void SceneChanged(const QString &text);
|
||||
void TransitionChanged(const QString &text);
|
||||
|
||||
protected:
|
||||
bool loading = true;
|
||||
|
||||
QComboBox *scenes;
|
||||
QComboBox *transitions;
|
||||
|
||||
SceneSwitcherEntry *switchData;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto default_idle_time = 60;
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto media_func = 6;
|
||||
@@ -15,36 +13,67 @@ typedef enum {
|
||||
} time_restriction;
|
||||
|
||||
struct MediaSwitch : SceneSwitcherEntry {
|
||||
OBSWeakSource source;
|
||||
obs_media_state state;
|
||||
time_restriction restriction;
|
||||
int64_t time;
|
||||
bool matched;
|
||||
std::string mediaSwitchStr;
|
||||
OBSWeakSource source = nullptr;
|
||||
obs_media_state state = OBS_MEDIA_STATE_NONE;
|
||||
bool anyState = false;
|
||||
time_restriction restriction = TIME_RESTRICTION_NONE;
|
||||
int64_t time = 0;
|
||||
std::atomic<bool> stopped = false;
|
||||
std::atomic<bool> ended = false;
|
||||
|
||||
const char *getType() { return "meida"; }
|
||||
// workaround to enable use of "ended" to specify end of VLC playlist
|
||||
bool previousStateEnded = false;
|
||||
|
||||
bool valid()
|
||||
{
|
||||
return (usePreviousScene || WeakSourceValid(scene)) &&
|
||||
WeakSourceValid(source) && WeakSourceValid(transition);
|
||||
}
|
||||
const char *getType() { return "media"; }
|
||||
bool initialized();
|
||||
bool valid();
|
||||
|
||||
void clearSignalHandler();
|
||||
void resetSignalHandler();
|
||||
static void MediaStopped(void *data, calldata_t *);
|
||||
static void MediaEnded(void *data, calldata_t *);
|
||||
|
||||
inline MediaSwitch(){};
|
||||
inline MediaSwitch(OBSWeakSource scene_, OBSWeakSource source_,
|
||||
OBSWeakSource transition_, obs_media_state state_,
|
||||
time_restriction restriction_, uint64_t time_,
|
||||
bool usePreviousScene_, std::string mediaSwitchStr_)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
source(source_),
|
||||
state(state_),
|
||||
restriction(restriction_),
|
||||
time(time_),
|
||||
mediaSwitchStr(mediaSwitchStr_)
|
||||
{
|
||||
}
|
||||
bool usePreviousScene_);
|
||||
MediaSwitch(const MediaSwitch &other);
|
||||
MediaSwitch(MediaSwitch &&other);
|
||||
~MediaSwitch();
|
||||
MediaSwitch &operator=(const MediaSwitch &other);
|
||||
MediaSwitch &operator=(MediaSwitch &&other) noexcept;
|
||||
friend void swap(MediaSwitch &first, MediaSwitch &second);
|
||||
};
|
||||
|
||||
static inline QString
|
||||
MakeMediaSwitchName(const QString &source, const QString &scene,
|
||||
const QString &transition, obs_media_state state,
|
||||
time_restriction restriction, uint64_t time);
|
||||
class MediaSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
MediaSwitchWidget(MediaSwitch *s);
|
||||
MediaSwitch *getSwitchData();
|
||||
void setSwitchData(MediaSwitch *s);
|
||||
|
||||
static void swapSwitchData(MediaSwitchWidget *s1,
|
||||
MediaSwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void SourceChanged(const QString &text);
|
||||
void StateChanged(int index);
|
||||
void TimeRestrictionChanged(int index);
|
||||
void TimeChanged(int time);
|
||||
|
||||
private:
|
||||
QComboBox *meidaSources;
|
||||
QComboBox *states;
|
||||
QComboBox *timeRestrictions;
|
||||
QSpinBox *time;
|
||||
|
||||
QLabel *whenLabel;
|
||||
QLabel *stateLabel;
|
||||
QLabel *andLabel;
|
||||
QLabel *switchLabel;
|
||||
QLabel *usingLabel;
|
||||
|
||||
MediaSwitch *switchData;
|
||||
};
|
||||
|
||||
@@ -1,23 +1,39 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
struct RandomSwitch : SceneSwitcherEntry {
|
||||
double delay;
|
||||
std::string randomSwitchStr;
|
||||
double delay = 0.0;
|
||||
|
||||
const char *getType() { return "random"; }
|
||||
|
||||
inline RandomSwitch() {}
|
||||
inline RandomSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
|
||||
double delay_, std::string str)
|
||||
: SceneSwitcherEntry(scene_, transition_),
|
||||
delay(delay_),
|
||||
randomSwitchStr(str)
|
||||
double delay_)
|
||||
: SceneSwitcherEntry(scene_, transition_), delay(delay_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeRandomSwitchName(const QString &scene,
|
||||
const QString &transition,
|
||||
double &delay);
|
||||
class RandomSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
RandomSwitchWidget(RandomSwitch *s);
|
||||
RandomSwitch *getSwitchData();
|
||||
void setSwitchData(RandomSwitch *s);
|
||||
|
||||
static void swapSwitchData(RandomSwitchWidget *s1,
|
||||
RandomSwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void DelayChanged(double d);
|
||||
|
||||
private:
|
||||
QDoubleSpinBox *delay;
|
||||
|
||||
QLabel *switchLabel;
|
||||
QLabel *usingLabel;
|
||||
QLabel *forLabel;
|
||||
|
||||
RandomSwitch *switchData;
|
||||
};
|
||||
|
||||
@@ -1,32 +1,62 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include <QSpinBox>
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto screen_region_func = 4;
|
||||
constexpr auto default_priority_4 = screen_region_func;
|
||||
|
||||
struct ScreenRegionSwitch : SceneSwitcherEntry {
|
||||
int minX, minY, maxX, maxY;
|
||||
std::string regionStr;
|
||||
int minX = 0, minY = 0, maxX = 0, maxY = 0;
|
||||
|
||||
const char *getType() { return "region"; }
|
||||
|
||||
inline ScreenRegionSwitch(){};
|
||||
inline ScreenRegionSwitch(OBSWeakSource scene_,
|
||||
OBSWeakSource transition_, int minX_,
|
||||
int minY_, int maxX_, int maxY_,
|
||||
std::string regionStr_)
|
||||
int minY_, int maxX_, int maxY_)
|
||||
: SceneSwitcherEntry(scene_, transition_),
|
||||
minX(minX_),
|
||||
minY(minY_),
|
||||
maxX(maxX_),
|
||||
maxY(maxY_),
|
||||
regionStr(regionStr_)
|
||||
maxY(maxY_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeScreenRegionSwitchName(const QString &scene,
|
||||
const QString &transition,
|
||||
int minX, int minY, int maxX,
|
||||
int maxY);
|
||||
class ScreenRegionWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
ScreenRegionWidget(ScreenRegionSwitch *s);
|
||||
ScreenRegionSwitch *getSwitchData();
|
||||
void setSwitchData(ScreenRegionSwitch *s);
|
||||
|
||||
static void swapSwitchData(ScreenRegionWidget *s1,
|
||||
ScreenRegionWidget *s2);
|
||||
|
||||
void showFrame();
|
||||
void hideFrame();
|
||||
|
||||
private slots:
|
||||
void MinXChanged(int pos);
|
||||
void MinYChanged(int pos);
|
||||
void MaxXChanged(int pos);
|
||||
void MaxYChanged(int pos);
|
||||
|
||||
private:
|
||||
QSpinBox *minX;
|
||||
QSpinBox *minY;
|
||||
QSpinBox *maxX;
|
||||
QSpinBox *maxY;
|
||||
|
||||
QFrame helperFrame;
|
||||
|
||||
QLabel *cursorLabel;
|
||||
QLabel *xLabel;
|
||||
QLabel *switchLabel;
|
||||
QLabel *usingLabel;
|
||||
|
||||
ScreenRegionSwitch *switchData;
|
||||
|
||||
void drawFrame();
|
||||
};
|
||||
|
||||
64
src/headers/switch-sequence.hpp
Normal file
64
src/headers/switch-sequence.hpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto round_trip_func = 1;
|
||||
constexpr auto default_priority_1 = round_trip_func;
|
||||
|
||||
typedef enum {
|
||||
SECONDS,
|
||||
MINUTES,
|
||||
HOURS,
|
||||
} delay_units;
|
||||
|
||||
struct SceneSequenceSwitch : SceneSwitcherEntry {
|
||||
OBSWeakSource startScene = nullptr;
|
||||
double delay = 0;
|
||||
int delayMultiplier = 1;
|
||||
|
||||
const char *getType() { return "sequence"; }
|
||||
bool initialized();
|
||||
bool valid();
|
||||
void logSleep(int dur);
|
||||
|
||||
inline SceneSequenceSwitch(){};
|
||||
inline SceneSequenceSwitch(OBSWeakSource startScene_,
|
||||
OBSWeakSource scene_,
|
||||
OBSWeakSource transition_, double delay_,
|
||||
int delayMultiplier_, bool usePreviousScene_)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
startScene(startScene_),
|
||||
delay(delay_),
|
||||
delayMultiplier(delayMultiplier_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
class SequenceWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SequenceWidget(SceneSequenceSwitch *s);
|
||||
SceneSequenceSwitch *getSwitchData();
|
||||
void setSwitchData(SceneSequenceSwitch *s);
|
||||
|
||||
static void swapSwitchData(SequenceWidget *s1, SequenceWidget *s2);
|
||||
|
||||
void UpdateDelay();
|
||||
|
||||
private slots:
|
||||
void DelayChanged(double delay);
|
||||
void DelayUnitsChanged(int idx);
|
||||
void StartSceneChanged(const QString &text);
|
||||
|
||||
private:
|
||||
QDoubleSpinBox *delay;
|
||||
QComboBox *delayUnits;
|
||||
QComboBox *startScenes;
|
||||
|
||||
QLabel *whenLabel;
|
||||
QLabel *switchLabel;
|
||||
QLabel *afterLabel;
|
||||
QLabel *usingLabel;
|
||||
|
||||
SceneSequenceSwitch *switchData;
|
||||
};
|
||||
@@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <QDateTime>
|
||||
#include "utility.hpp"
|
||||
#include <QTimeEdit>
|
||||
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto time_func = 7;
|
||||
@@ -20,24 +19,43 @@ typedef enum {
|
||||
} timeTrigger;
|
||||
|
||||
struct TimeSwitch : SceneSwitcherEntry {
|
||||
timeTrigger trigger;
|
||||
QTime time;
|
||||
std::string timeSwitchStr;
|
||||
timeTrigger trigger = ANY_DAY;
|
||||
QTime time = QTime();
|
||||
|
||||
const char *getType() { return "time"; }
|
||||
|
||||
inline TimeSwitch(){};
|
||||
inline TimeSwitch(OBSWeakSource scene_, OBSWeakSource transition_,
|
||||
timeTrigger trigger_, QTime time_,
|
||||
bool usePreviousScene_, std::string timeSwitchStr_)
|
||||
bool usePreviousScene_)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
trigger(trigger_),
|
||||
time(time_),
|
||||
timeSwitchStr(timeSwitchStr_)
|
||||
time(time_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeTimeSwitchName(const QString &scene,
|
||||
const QString &transition,
|
||||
const timeTrigger &trigger,
|
||||
const QTime &time);
|
||||
class TimeSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
TimeSwitchWidget(TimeSwitch *s);
|
||||
TimeSwitch *getSwitchData();
|
||||
void setSwitchData(TimeSwitch *s);
|
||||
|
||||
static void swapSwitchData(TimeSwitchWidget *s1, TimeSwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void TriggerChanged(int index);
|
||||
void TimeChanged(const QTime &time);
|
||||
|
||||
private:
|
||||
QComboBox *triggers;
|
||||
QTimeEdit *time;
|
||||
|
||||
QLabel *atLabel;
|
||||
QLabel *switchLabel;
|
||||
QLabel *usingLabel;
|
||||
|
||||
TimeSwitch *switchData;
|
||||
};
|
||||
|
||||
@@ -1,47 +1,71 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
struct SceneTransition : SceneSwitcherEntry {
|
||||
OBSWeakSource scene2;
|
||||
std::string sceneTransitionStr;
|
||||
OBSWeakSource scene2 = nullptr;
|
||||
|
||||
const char *getType() { return "transition"; }
|
||||
bool initialized();
|
||||
bool valid();
|
||||
|
||||
bool valid()
|
||||
{
|
||||
return (WeakSourceValid(scene) && WeakSourceValid(scene2)) &&
|
||||
WeakSourceValid(transition);
|
||||
}
|
||||
|
||||
inline SceneTransition(){};
|
||||
inline SceneTransition(OBSWeakSource scene_, OBSWeakSource scene2_,
|
||||
OBSWeakSource transition_,
|
||||
std::string sceneTransitionStr_)
|
||||
: SceneSwitcherEntry(scene_, transition_),
|
||||
scene2(scene2_),
|
||||
sceneTransitionStr(sceneTransitionStr_)
|
||||
OBSWeakSource transition_)
|
||||
: SceneSwitcherEntry(scene_, transition_), scene2(scene2_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeSceneTransitionName(const QString &scene1,
|
||||
const QString &scene2,
|
||||
const QString &transition);
|
||||
|
||||
struct DefaultSceneTransition : SceneSwitcherEntry {
|
||||
std::string sceneTransitionStr;
|
||||
|
||||
const char *getType() { return "def_transition"; }
|
||||
|
||||
inline DefaultSceneTransition(){};
|
||||
inline DefaultSceneTransition(OBSWeakSource scene_,
|
||||
OBSWeakSource transition_,
|
||||
std::string sceneTransitionStr_)
|
||||
: SceneSwitcherEntry(scene_, transition_),
|
||||
sceneTransitionStr(sceneTransitionStr_)
|
||||
OBSWeakSource transition_)
|
||||
: SceneSwitcherEntry(scene_, transition_)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeDefaultSceneTransitionName(const QString &scene,
|
||||
const QString &transition);
|
||||
class TransitionSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
TransitionSwitchWidget(SceneTransition *s);
|
||||
SceneTransition *getSwitchData();
|
||||
void setSwitchData(SceneTransition *s);
|
||||
|
||||
static void swapSwitchData(TransitionSwitchWidget *s1,
|
||||
TransitionSwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void Scene2Changed(const QString &text);
|
||||
|
||||
private:
|
||||
QComboBox *scenes2;
|
||||
|
||||
QLabel *switchLabel;
|
||||
QLabel *toLabel;
|
||||
QLabel *usingLabel;
|
||||
|
||||
SceneTransition *switchData;
|
||||
};
|
||||
|
||||
class DefTransitionSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
DefTransitionSwitchWidget(DefaultSceneTransition *s);
|
||||
DefaultSceneTransition *getSwitchData();
|
||||
void setSwitchData(DefaultSceneTransition *s);
|
||||
|
||||
static void swapSwitchData(DefTransitionSwitchWidget *s1,
|
||||
DefTransitionSwitchWidget *s2);
|
||||
|
||||
private:
|
||||
QLabel *whenLabel;
|
||||
QLabel *switchLabel;
|
||||
|
||||
DefaultSceneTransition *switchData;
|
||||
};
|
||||
|
||||
@@ -1,22 +1,21 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto window_title_func = 5;
|
||||
constexpr auto default_priority_5 = window_title_func;
|
||||
|
||||
struct WindowSceneSwitch : SceneSwitcherEntry {
|
||||
std::string window;
|
||||
bool fullscreen;
|
||||
bool maximized;
|
||||
bool focus;
|
||||
struct WindowSwitch : SceneSwitcherEntry {
|
||||
std::string window = "";
|
||||
bool fullscreen = false;
|
||||
bool maximized = false;
|
||||
bool focus = true;
|
||||
|
||||
const char *getType() { return "window"; }
|
||||
|
||||
inline WindowSceneSwitch(OBSWeakSource scene_, const char *window_,
|
||||
OBSWeakSource transition_, bool fullscreen_,
|
||||
bool maximized_, bool focus_)
|
||||
inline WindowSwitch() {}
|
||||
inline WindowSwitch(OBSWeakSource scene_, const char *window_,
|
||||
OBSWeakSource transition_, bool fullscreen_,
|
||||
bool maximized_, bool focus_)
|
||||
: SceneSwitcherEntry(scene_, transition_),
|
||||
window(window_),
|
||||
fullscreen(fullscreen_),
|
||||
@@ -26,8 +25,28 @@ struct WindowSceneSwitch : SceneSwitcherEntry {
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeWindowSwitchName(const QString &scene,
|
||||
const QString &value,
|
||||
const QString &transition,
|
||||
bool fullscreen, bool maximized,
|
||||
bool focus);
|
||||
class WindowSwitchWidget : public SwitchWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
WindowSwitchWidget(WindowSwitch *s);
|
||||
WindowSwitch *getSwitchData();
|
||||
void setSwitchData(WindowSwitch *s);
|
||||
|
||||
static void swapSwitchData(WindowSwitchWidget *s1,
|
||||
WindowSwitchWidget *s2);
|
||||
|
||||
private slots:
|
||||
void WindowChanged(const QString &text);
|
||||
void FullscreenChanged(int state);
|
||||
void MaximizedChanged(int state);
|
||||
void FocusChanged(int state);
|
||||
|
||||
private:
|
||||
QComboBox *windows;
|
||||
QCheckBox *fullscreen;
|
||||
QCheckBox *maximized;
|
||||
QCheckBox *focused;
|
||||
|
||||
WindowSwitch *switchData;
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include <condition_variable>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <QDateTime>
|
||||
#include <QThread>
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "switch-time.hpp"
|
||||
#include "switch-transitions.hpp"
|
||||
#include "switch-window.hpp"
|
||||
#include "swtich-sequence.hpp"
|
||||
#include "switch-sequence.hpp"
|
||||
|
||||
constexpr auto default_interval = 300;
|
||||
constexpr auto previous_scene_name = "Previous Scene";
|
||||
@@ -30,6 +30,12 @@ typedef enum {
|
||||
RECORINDGSTREAMING = 2
|
||||
} AutoStartType;
|
||||
|
||||
typedef struct transitionData {
|
||||
std::string name = "";
|
||||
int duration = 0;
|
||||
|
||||
} transitionData;
|
||||
|
||||
class SwitcherThread;
|
||||
|
||||
/********************************************************************************
|
||||
@@ -45,6 +51,8 @@ struct SwitcherData {
|
||||
std::condition_variable transitionCv;
|
||||
bool stop = false;
|
||||
bool verbose = false;
|
||||
bool disableHints = false;
|
||||
bool showFrame = false;
|
||||
bool tansitionOverrideOverride = false;
|
||||
|
||||
int interval = default_interval;
|
||||
@@ -57,11 +65,11 @@ struct SwitcherData {
|
||||
NoMatch switchIfNotMatching = NO_SWITCH;
|
||||
StartupBehavior startupBehavior = PERSIST;
|
||||
|
||||
std::vector<WindowSceneSwitch> windowSwitches;
|
||||
std::deque<WindowSwitch> windowSwitches;
|
||||
std::vector<std::string> ignoreIdleWindows;
|
||||
std::string lastTitle;
|
||||
|
||||
std::vector<ScreenRegionSwitch> screenRegionSwitches;
|
||||
std::deque<ScreenRegionSwitch> screenRegionSwitches;
|
||||
|
||||
std::vector<OBSWeakSource> pauseScenesSwitches;
|
||||
|
||||
@@ -69,17 +77,17 @@ struct SwitcherData {
|
||||
|
||||
std::vector<std::string> ignoreWindowsSwitches;
|
||||
|
||||
std::vector<SceneSequenceSwitch> sceneSequenceSwitches;
|
||||
int sceneSequenceMultiplier = 1;
|
||||
std::deque<SceneSequenceSwitch> sceneSequenceSwitches;
|
||||
|
||||
std::vector<RandomSwitch> randomSwitches;
|
||||
std::deque<RandomSwitch> randomSwitches;
|
||||
|
||||
IdleData idleData;
|
||||
|
||||
FileIOData fileIO;
|
||||
IdleData idleData;
|
||||
std::vector<FileSwitch> fileSwitches;
|
||||
CURL *curl = nullptr;
|
||||
|
||||
std::vector<ExecutableSceneSwitch> executableSwitches;
|
||||
std::deque<ExecutableSwitch> executableSwitches;
|
||||
|
||||
bool autoStopEnable = false;
|
||||
OBSWeakSource autoStopScene;
|
||||
@@ -89,15 +97,16 @@ struct SwitcherData {
|
||||
OBSWeakSource autoStartScene;
|
||||
bool autoStartedRecently = false;
|
||||
|
||||
std::vector<SceneTransition> sceneTransitions;
|
||||
std::vector<DefaultSceneTransition> defaultSceneTransitions;
|
||||
std::deque<SceneTransition> sceneTransitions;
|
||||
std::deque<DefaultSceneTransition> defaultSceneTransitions;
|
||||
bool changedDefTransitionRecently = false;
|
||||
|
||||
std::vector<MediaSwitch> mediaSwitches;
|
||||
std::deque<MediaSwitch> mediaSwitches;
|
||||
|
||||
std::vector<TimeSwitch> timeSwitches;
|
||||
std::deque<TimeSwitch> timeSwitches;
|
||||
QDateTime liveTime;
|
||||
|
||||
std::vector<AudioSwitch> audioSwitches;
|
||||
std::deque<AudioSwitch> audioSwitches;
|
||||
|
||||
std::vector<int> functionNamesByPriority = std::vector<int>{
|
||||
default_priority_0, default_priority_1, default_priority_2,
|
||||
@@ -150,8 +159,8 @@ struct SwitcherData {
|
||||
void autoStartStreamRecording();
|
||||
bool checkPause();
|
||||
void checkSceneSequence(bool &match, OBSWeakSource &scene,
|
||||
OBSWeakSource &transition,
|
||||
std::unique_lock<std::mutex> &lock);
|
||||
OBSWeakSource &transition,
|
||||
std::unique_lock<std::mutex> &lock);
|
||||
void checkIdleSwitch(bool &match, OBSWeakSource &scene,
|
||||
OBSWeakSource &transition);
|
||||
void checkWindowTitleSwitch(bool &match, OBSWeakSource &scene,
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include "utility.hpp"
|
||||
#include "switch-generic.hpp"
|
||||
|
||||
constexpr auto round_trip_func = 1;
|
||||
constexpr auto default_priority_1 = round_trip_func;
|
||||
|
||||
struct SceneSequenceSwitch : SceneSwitcherEntry {
|
||||
OBSWeakSource startScene;
|
||||
double delay;
|
||||
std::string sceneSequenceStr;
|
||||
|
||||
const char *getType() { return "sequence"; }
|
||||
|
||||
bool valid()
|
||||
{
|
||||
return WeakSourceValid(startScene) &&
|
||||
(usePreviousScene || WeakSourceValid(scene)) &&
|
||||
WeakSourceValid(transition);
|
||||
}
|
||||
|
||||
void logSleep(int dur)
|
||||
{
|
||||
blog(LOG_INFO, "Advanced Scene Switcher sequence sleep %d",
|
||||
dur);
|
||||
}
|
||||
|
||||
inline SceneSequenceSwitch(OBSWeakSource startScene_,
|
||||
OBSWeakSource scene_,
|
||||
OBSWeakSource transition_, double delay_,
|
||||
bool usePreviousScene_, std::string str)
|
||||
: SceneSwitcherEntry(scene_, transition_, usePreviousScene_),
|
||||
startScene(startScene_),
|
||||
delay(delay_),
|
||||
sceneSequenceStr(str)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
static inline QString MakeSceneSequenceSwitchName(const QString &scene1,
|
||||
const QString &scene2,
|
||||
const QString &transition,
|
||||
double delay);
|
||||
Reference in New Issue
Block a user