Allow setting / checking the audio sync offset of sources

This commit is contained in:
WarmUpTill
2022-11-16 12:39:30 +01:00
committed by WarmUpTill
parent 34355379ca
commit 1be2764d7b
9 changed files with 236 additions and 183 deletions

View File

@@ -2,6 +2,7 @@
#include "advanced-scene-switcher.hpp"
#include "utility.hpp"
constexpr int64_t nsPerMs = 1000000;
const std::string MacroActionAudio::id = "audio";
bool MacroActionAudio::_registered = MacroActionFactory::Register(
@@ -9,19 +10,24 @@ bool MacroActionAudio::_registered = MacroActionFactory::Register(
{MacroActionAudio::Create, MacroActionAudioEdit::Create,
"AdvSceneSwitcher.action.audio"});
const static std::map<AudioAction, std::string> actionTypes = {
{AudioAction::MUTE, "AdvSceneSwitcher.action.audio.type.mute"},
{AudioAction::UNMUTE, "AdvSceneSwitcher.action.audio.type.unmute"},
{AudioAction::SOURCE_VOLUME,
const static std::map<MacroActionAudio::Action, std::string> actionTypes = {
{MacroActionAudio::Action::MUTE,
"AdvSceneSwitcher.action.audio.type.mute"},
{MacroActionAudio::Action::UNMUTE,
"AdvSceneSwitcher.action.audio.type.unmute"},
{MacroActionAudio::Action::SOURCE_VOLUME,
"AdvSceneSwitcher.action.audio.type.sourceVolume"},
{AudioAction::MASTER_VOLUME,
{MacroActionAudio::Action::MASTER_VOLUME,
"AdvSceneSwitcher.action.audio.type.masterVolume"},
{MacroActionAudio::Action::SYNC_OFFSET,
"AdvSceneSwitcher.action.audio.type.syncOffset"},
};
const static std::map<FadeType, std::string> fadeTypes = {
{FadeType::DURATION,
const static std::map<MacroActionAudio::FadeType, std::string> fadeTypes = {
{MacroActionAudio::FadeType::DURATION,
"AdvSceneSwitcher.action.audio.fade.type.duration"},
{FadeType::RATE, "AdvSceneSwitcher.action.audio.fade.type.rate"},
{MacroActionAudio::FadeType::RATE,
"AdvSceneSwitcher.action.audio.fade.type.rate"},
};
constexpr auto fadeInterval = std::chrono::milliseconds(100);
@@ -29,7 +35,7 @@ constexpr float minFade = 0.000001f;
void MacroActionAudio::SetFadeActive(bool value)
{
if (_action == AudioAction::SOURCE_VOLUME) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME) {
switcher->activeAudioFades[GetWeakSourceName(_audioSource)]
.active = value;
} else {
@@ -40,7 +46,7 @@ void MacroActionAudio::SetFadeActive(bool value)
bool MacroActionAudio::FadeActive()
{
bool active = true;
if (_action == AudioAction::SOURCE_VOLUME) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME) {
auto it = switcher->activeAudioFades.find(
GetWeakSourceName(_audioSource));
if (it == switcher->activeAudioFades.end()) {
@@ -57,7 +63,7 @@ bool MacroActionAudio::FadeActive()
std::atomic_int *MacroActionAudio::GetFadeIdPtr()
{
if (_action == AudioAction::SOURCE_VOLUME) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME) {
auto it = switcher->activeAudioFades.find(
GetWeakSourceName(_audioSource));
if (it == switcher->activeAudioFades.end()) {
@@ -70,7 +76,7 @@ std::atomic_int *MacroActionAudio::GetFadeIdPtr()
void MacroActionAudio::SetVolume(float vol)
{
if (_action == AudioAction::SOURCE_VOLUME) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME) {
auto s = obs_weak_source_get_source(_audioSource);
obs_source_set_volume(s, vol);
obs_source_release(s);
@@ -82,7 +88,7 @@ void MacroActionAudio::SetVolume(float vol)
float MacroActionAudio::GetVolume()
{
float curVol;
if (_action == AudioAction::SOURCE_VOLUME) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME) {
auto s = obs_weak_source_get_source(_audioSource);
if (!s) {
return 0.;
@@ -103,7 +109,7 @@ void MacroActionAudio::FadeVolume()
float volDiff = (volIncrease) ? vol - curVol : curVol - vol;
int nrSteps = 0;
float volStep = 0.;
if (_fadeType == FadeType::DURATION) {
if (_fadeType == MacroActionAudio::FadeType::DURATION) {
nrSteps = _duration.seconds * 1000 / fadeInterval.count();
volStep = volDiff / nrSteps;
} else {
@@ -139,14 +145,15 @@ void MacroActionAudio::FadeVolume()
void MacroActionAudio::StartFade()
{
if (_action == AudioAction::SOURCE_VOLUME && !_audioSource) {
if (_action == MacroActionAudio::Action::SOURCE_VOLUME &&
!_audioSource) {
return;
}
if (FadeActive() && !_abortActiveFade) {
blog(LOG_WARNING,
"Audio fade for volume of %s already active! New fade request will be ignored!",
(_action == AudioAction::SOURCE_VOLUME)
(_action == MacroActionAudio::Action::SOURCE_VOLUME)
? GetWeakSourceName(_audioSource).c_str()
: "master volume");
return;
@@ -165,20 +172,23 @@ bool MacroActionAudio::PerformAction()
{
auto s = obs_weak_source_get_source(_audioSource);
switch (_action) {
case AudioAction::MUTE:
case MacroActionAudio::Action::MUTE:
obs_source_set_muted(s, true);
break;
case AudioAction::UNMUTE:
case MacroActionAudio::Action::UNMUTE:
obs_source_set_muted(s, false);
break;
case AudioAction::SOURCE_VOLUME:
case AudioAction::MASTER_VOLUME:
case MacroActionAudio::Action::SOURCE_VOLUME:
case MacroActionAudio::Action::MASTER_VOLUME:
if (_fade) {
StartFade();
} else {
SetVolume((float)_volume / 100.0f);
}
break;
case MacroActionAudio::Action::SYNC_OFFSET:
obs_source_set_sync_offset(s, _syncOffset * nsPerMs);
break;
default:
break;
}
@@ -208,6 +218,7 @@ bool MacroActionAudio::Save(obs_data_t *obj)
obs_data_set_string(obj, "audioSource",
GetWeakSourceName(_audioSource).c_str());
obs_data_set_int(obj, "action", static_cast<int>(_action));
obs_data_set_int(obj, "syncOffset", _syncOffset);
obs_data_set_int(obj, "volume", _volume);
obs_data_set_double(obj, "rate", _rate);
obs_data_set_bool(obj, "fade", _fade);
@@ -223,7 +234,9 @@ bool MacroActionAudio::Load(obs_data_t *obj)
_duration.Load(obj);
const char *audioSourceName = obs_data_get_string(obj, "audioSource");
_audioSource = GetWeakSourceByName(audioSourceName);
_action = static_cast<AudioAction>(obs_data_get_int(obj, "action"));
_action = static_cast<MacroActionAudio::Action>(
obs_data_get_int(obj, "action"));
_syncOffset = obs_data_get_int(obj, "syncOffset");
_volume = obs_data_get_int(obj, "volume");
_rate = obs_data_get_double(obj, "rate");
_fade = obs_data_get_bool(obj, "fade");
@@ -233,10 +246,10 @@ bool MacroActionAudio::Load(obs_data_t *obj)
_wait = false;
}
if (obs_data_has_user_value(obj, "fadeType")) {
_fadeType = static_cast<FadeType>(
_fadeType = static_cast<MacroActionAudio::FadeType>(
obs_data_get_int(obj, "fadeType"));
} else {
_fadeType = FadeType::DURATION;
_fadeType = MacroActionAudio::FadeType::DURATION;
}
if (obs_data_has_user_value(obj, "abortActiveFade")) {
_abortActiveFade = obs_data_get_bool(obj, "abortActiveFade");
@@ -274,6 +287,7 @@ MacroActionAudioEdit::MacroActionAudioEdit(
_audioSources(new QComboBox),
_actions(new QComboBox),
_fadeTypes(new QComboBox),
_syncOffset(new QSpinBox),
_volumePercent(new QSpinBox),
_fade(new QCheckBox),
_duration(new DurationSelection(parent, false)),
@@ -285,6 +299,10 @@ MacroActionAudioEdit::MacroActionAudioEdit(
_fadeTypeLayout(new QHBoxLayout),
_fadeOptionsLayout(new QVBoxLayout)
{
_syncOffset->setMinimum(-950);
_syncOffset->setMaximum(20000);
_syncOffset->setSuffix("ms");
_volumePercent->setMinimum(0);
_volumePercent->setMaximum(2000);
_volumePercent->setSuffix("%");
@@ -302,6 +320,8 @@ MacroActionAudioEdit::MacroActionAudioEdit(
QWidget::connect(_audioSources,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(SourceChanged(const QString &)));
QWidget::connect(_syncOffset, SIGNAL(valueChanged(int)), this,
SLOT(SyncOffsetChanged(int)));
QWidget::connect(_volumePercent, SIGNAL(valueChanged(int)), this,
SLOT(VolumeChanged(int)));
QWidget::connect(_fade, SIGNAL(stateChanged(int)), this,
@@ -320,6 +340,7 @@ MacroActionAudioEdit::MacroActionAudioEdit(
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{audioSources}}", _audioSources},
{"{{actions}}", _actions},
{"{{syncOffset}}", _syncOffset},
{"{{volume}}", _volumePercent},
{"{{fade}}", _fade},
{"{{duration}}", _duration},
@@ -350,21 +371,19 @@ MacroActionAudioEdit::MacroActionAudioEdit(
_loading = false;
}
bool hasVolumeControl(AudioAction action)
bool hasVolumeControl(MacroActionAudio::Action action)
{
return action == AudioAction::SOURCE_VOLUME ||
action == AudioAction::MASTER_VOLUME;
}
bool hasSourceControl(AudioAction action)
{
return action != AudioAction::MASTER_VOLUME;
return action == MacroActionAudio::Action::SOURCE_VOLUME ||
action == MacroActionAudio::Action::MASTER_VOLUME;
}
void MacroActionAudioEdit::SetWidgetVisibility()
{
_volumePercent->setVisible(hasVolumeControl(_entryData->_action));
_audioSources->setVisible(hasSourceControl(_entryData->_action));
_audioSources->setVisible(_entryData->_action !=
MacroActionAudio::Action::MASTER_VOLUME);
_syncOffset->setVisible(_entryData->_action ==
MacroActionAudio::Action::SYNC_OFFSET);
_fadeTypes->setDisabled(!_entryData->_fade);
_wait->setDisabled(!_entryData->_fade);
@@ -383,7 +402,7 @@ void MacroActionAudioEdit::SetWidgetVisibility()
{"{{rate}}", _rate},
{"{{fadeTypes}}", _fadeTypes},
};
if (_entryData->_fadeType == FadeType::DURATION) {
if (_entryData->_fadeType == MacroActionAudio::FadeType::DURATION) {
placeWidgets(
obs_module_text(
"AdvSceneSwitcher.action.audio.fade.duration"),
@@ -394,8 +413,10 @@ void MacroActionAudioEdit::SetWidgetVisibility()
_fadeTypeLayout, widgetPlaceholders);
}
_duration->setVisible(_entryData->_fadeType == FadeType::DURATION);
_rate->setVisible(_entryData->_fadeType == FadeType::RATE);
_duration->setVisible(_entryData->_fadeType ==
MacroActionAudio::FadeType::DURATION);
_rate->setVisible(_entryData->_fadeType ==
MacroActionAudio::FadeType::RATE);
setLayoutVisible(_fadeTypeLayout,
hasVolumeControl(_entryData->_action));
@@ -413,6 +434,7 @@ void MacroActionAudioEdit::UpdateEntryData()
_audioSources->setCurrentText(
GetWeakSourceName(_entryData->_audioSource).c_str());
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_syncOffset->setValue(_entryData->_syncOffset);
_volumePercent->setValue(_entryData->_volume);
_fade->setChecked(_entryData->_fade);
_duration->SetDuration(_entryData->_duration);
@@ -442,10 +464,20 @@ void MacroActionAudioEdit::ActionChanged(int value)
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<AudioAction>(value);
_entryData->_action = static_cast<MacroActionAudio::Action>(value);
SetWidgetVisibility();
}
void MacroActionAudioEdit::SyncOffsetChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_syncOffset = value;
}
void MacroActionAudioEdit::VolumeChanged(int value)
{
if (_loading || !_entryData) {
@@ -514,6 +546,6 @@ void MacroActionAudioEdit::FadeTypeChanged(int value)
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_fadeType = static_cast<FadeType>(value);
_entryData->_fadeType = static_cast<MacroActionAudio::FadeType>(value);
SetWidgetVisibility();
}