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https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-09-07 09:05:57 -05:00
add fallback option if multiple audio matches are active (#95)
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@@ -111,6 +111,7 @@ struct SwitcherData {
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QDateTime liveTime;
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std::deque<AudioSwitch> audioSwitches;
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AudioSwitchFallback audioFallback;
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std::vector<int> functionNamesByPriority = std::vector<int>{
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default_priority_0, default_priority_1, default_priority_2,
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@@ -188,6 +189,8 @@ struct SwitcherData {
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OBSWeakSource &transition);
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void checkAudioSwitch(bool &match, OBSWeakSource &scene,
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OBSWeakSource &transition);
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void checkAudioSwitchFallback(OBSWeakSource &scene,
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OBSWeakSource &transition);
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void checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
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OBSWeakSource &transition, int &sleep);
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void checkSwitchCooldown(bool &match);
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