mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-08-30 13:15:43 -05:00
Most files: Move files into subdirectories
Almost all the files have been moved into folders and subfolders to keep everything organized and clean.
This commit is contained in:
280
src/window-title-switch.cpp
Normal file
280
src/window-title-switch.cpp
Normal file
@@ -0,0 +1,280 @@
|
||||
#include <obs-module.h>
|
||||
#include "headers/advanced-scene-switcher.hpp"
|
||||
|
||||
void SceneSwitcher::on_add_clicked()
|
||||
{
|
||||
QString sceneName = ui->scenes->currentText();
|
||||
QString windowName = ui->windows->currentText();
|
||||
QString transitionName = ui->transitions->currentText();
|
||||
bool fullscreen = ui->fullscreenCheckBox->isChecked();
|
||||
|
||||
if (windowName.isEmpty() || sceneName.isEmpty())
|
||||
return;
|
||||
|
||||
OBSWeakSource source = GetWeakSourceByQString(sceneName);
|
||||
OBSWeakSource transition = GetWeakTransitionByQString(transitionName);
|
||||
QVariant v = QVariant::fromValue(windowName);
|
||||
|
||||
QString text = MakeSwitchName(sceneName, windowName, transitionName, fullscreen);
|
||||
|
||||
int idx = FindByData(windowName);
|
||||
|
||||
if (idx == -1)
|
||||
{
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
switcher->windowSwitches.emplace_back(
|
||||
source, windowName.toUtf8().constData(), transition, fullscreen);
|
||||
|
||||
QListWidgetItem* item = new QListWidgetItem(text, ui->switches);
|
||||
item->setData(Qt::UserRole, v);
|
||||
}
|
||||
else
|
||||
{
|
||||
QListWidgetItem* item = ui->switches->item(idx);
|
||||
item->setText(text);
|
||||
|
||||
string window = windowName.toUtf8().constData();
|
||||
|
||||
{
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
for (auto& s : switcher->windowSwitches)
|
||||
{
|
||||
if (s.window == window)
|
||||
{
|
||||
s.scene = source;
|
||||
s.transition = transition;
|
||||
s.fullscreen = fullscreen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ui->switches->sortItems();
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_remove_clicked()
|
||||
{
|
||||
QListWidgetItem* item = ui->switches->currentItem();
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
string window = item->data(Qt::UserRole).toString().toUtf8().constData();
|
||||
|
||||
{
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
auto& switches = switcher->windowSwitches;
|
||||
|
||||
for (auto it = switches.begin(); it != switches.end(); ++it)
|
||||
{
|
||||
auto& s = *it;
|
||||
|
||||
if (s.window == window)
|
||||
{
|
||||
switches.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete item;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void SceneSwitcher::on_ignoreWindowsAdd_clicked()
|
||||
{
|
||||
QString windowName = ui->ignoreWindowsWindows->currentText();
|
||||
|
||||
if (windowName.isEmpty())
|
||||
return;
|
||||
|
||||
QVariant v = QVariant::fromValue(windowName);
|
||||
|
||||
QList<QListWidgetItem*> items = ui->ignoreWindows->findItems(windowName, Qt::MatchExactly);
|
||||
|
||||
if (items.size() == 0)
|
||||
{
|
||||
QListWidgetItem* item = new QListWidgetItem(windowName, ui->ignoreWindows);
|
||||
item->setData(Qt::UserRole, v);
|
||||
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
switcher->ignoreWindowsSwitches.emplace_back(windowName.toUtf8().constData());
|
||||
ui->ignoreWindows->sortItems();
|
||||
}
|
||||
}
|
||||
|
||||
void SceneSwitcher::on_ignoreWindowsRemove_clicked()
|
||||
{
|
||||
QListWidgetItem* item = ui->ignoreWindows->currentItem();
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
QString windowName = item->data(Qt::UserRole).toString();
|
||||
|
||||
{
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
auto& switches = switcher->ignoreWindowsSwitches;
|
||||
|
||||
for (auto it = switches.begin(); it != switches.end(); ++it)
|
||||
{
|
||||
auto& s = *it;
|
||||
|
||||
if (s == windowName.toUtf8().constData())
|
||||
{
|
||||
switches.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
delete item;
|
||||
}
|
||||
|
||||
int SceneSwitcher::FindByData(const QString& window)
|
||||
{
|
||||
int count = ui->switches->count();
|
||||
int idx = -1;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
QListWidgetItem* item = ui->switches->item(i);
|
||||
QString itemWindow = item->data(Qt::UserRole).toString();
|
||||
|
||||
if (itemWindow == window)
|
||||
{
|
||||
idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int SceneSwitcher::IgnoreWindowsFindByData(const QString& window)
|
||||
{
|
||||
int count = ui->ignoreWindows->count();
|
||||
int idx = -1;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
QListWidgetItem* item = ui->ignoreWindows->item(i);
|
||||
QString itemRegion = item->data(Qt::UserRole).toString();
|
||||
|
||||
if (itemRegion == window)
|
||||
{
|
||||
idx = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return idx;
|
||||
}
|
||||
|
||||
|
||||
void SceneSwitcher::on_switches_currentRowChanged(int idx)
|
||||
{
|
||||
if (loading)
|
||||
return;
|
||||
if (idx == -1)
|
||||
return;
|
||||
|
||||
QListWidgetItem* item = ui->switches->item(idx);
|
||||
|
||||
QString window = item->data(Qt::UserRole).toString();
|
||||
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
for (auto& s : switcher->windowSwitches)
|
||||
{
|
||||
if (window.compare(s.window.c_str()) == 0)
|
||||
{
|
||||
string name = GetWeakSourceName(s.scene);
|
||||
string transitionName = GetWeakSourceName(s.transition);
|
||||
ui->scenes->setCurrentText(name.c_str());
|
||||
ui->windows->setCurrentText(window);
|
||||
ui->transitions->setCurrentText(transitionName.c_str());
|
||||
ui->fullscreenCheckBox->setChecked(s.fullscreen);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void SceneSwitcher::on_ignoreWindows_currentRowChanged(int idx)
|
||||
{
|
||||
if (loading)
|
||||
return;
|
||||
if (idx == -1)
|
||||
return;
|
||||
|
||||
QListWidgetItem* item = ui->ignoreWindows->item(idx);
|
||||
|
||||
QString window = item->data(Qt::UserRole).toString();
|
||||
|
||||
lock_guard<mutex> lock(switcher->m);
|
||||
for (auto& s : switcher->ignoreWindowsSwitches)
|
||||
{
|
||||
if (window.compare(s.c_str()) == 0)
|
||||
{
|
||||
ui->ignoreWindowsWindows->setCurrentText(s.c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SwitcherData::checkWindowTitleSwitch(bool& match, OBSWeakSource& scene, OBSWeakSource& transition)
|
||||
{
|
||||
//check if title should be ignored
|
||||
string title;
|
||||
GetCurrentWindowTitle(title);
|
||||
for (auto& window : ignoreWindowsSwitches)
|
||||
{
|
||||
try
|
||||
{
|
||||
bool matches = regex_match(title, regex(window));
|
||||
if (matches)
|
||||
{
|
||||
title = lastTitle;
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (const regex_error&)
|
||||
{
|
||||
}
|
||||
}
|
||||
lastTitle = title;
|
||||
|
||||
//direct match
|
||||
for (WindowSceneSwitch& s : windowSwitches)
|
||||
{
|
||||
if (s.window == title)
|
||||
{
|
||||
match = !s.fullscreen || (s.fullscreen && isFullscreen());
|
||||
scene = s.scene;
|
||||
transition = s.transition;
|
||||
return;
|
||||
}
|
||||
}
|
||||
//regex match
|
||||
for (WindowSceneSwitch& s : windowSwitches)
|
||||
{
|
||||
try
|
||||
{
|
||||
bool matches = regex_match(title, regex(s.window));
|
||||
if (matches)
|
||||
{
|
||||
match = !s.fullscreen || (s.fullscreen && isFullscreen());
|
||||
scene = s.scene;
|
||||
transition = s.transition;
|
||||
}
|
||||
}
|
||||
catch (const regex_error&)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user