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Add option to check for change in visibilty
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@@ -51,7 +51,8 @@ public:
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void SetSceneItem(const SceneItemSelection &);
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void SetScene(const SceneSelection &);
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void SetShowAll(bool);
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void SetShowAllSelectionType(AllSelectionType t, bool resetSelection = true);
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void SetShowAllSelectionType(AllSelectionType t,
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bool resetSelection = true);
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signals:
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void SceneItemChanged(const SceneItemSelection &);
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