* Use GetSettingsWindow() instead of window() to avoid connecting to the
  wrong widget
* Fix typos
This commit is contained in:
WarmUpTill
2025-06-22 20:08:21 +02:00
committed by WarmUpTill
parent be8f7bd70f
commit 0b774c171d
26 changed files with 75 additions and 57 deletions

View File

@@ -257,20 +257,25 @@ MacroSegmentEdit::MacroSegmentEdit(QWidget *parent)
QWidget::connect(_section, &Section::Collapsed, this,
&MacroSegmentEdit::Collapsed);
// Macro signals
QWidget::connect(parent, SIGNAL(MacroAdded(const QString &)), this,
QWidget::connect(GetSettingsWindow(),
SIGNAL(MacroAdded(const QString &)), this,
SIGNAL(MacroAdded(const QString &)));
QWidget::connect(parent, SIGNAL(MacroRemoved(const QString &)), this,
QWidget::connect(GetSettingsWindow(),
SIGNAL(MacroRemoved(const QString &)), this,
SIGNAL(MacroRemoved(const QString &)));
QWidget::connect(
parent, SIGNAL(MacroRenamed(const QString &, const QString &)),
this, SIGNAL(MacroRenamed(const QString &, const QString &)));
GetSettingsWindow(),
SIGNAL(MacroRenamed(const QString &, const QString &)), this,
SIGNAL(MacroRenamed(const QString &, const QString &)));
// Scene group signals
QWidget::connect(parent, SIGNAL(SceneGroupAdded(const QString &)), this,
QWidget::connect(GetSettingsWindow(),
SIGNAL(SceneGroupAdded(const QString &)), this,
SIGNAL(SceneGroupAdded(const QString &)));
QWidget::connect(parent, SIGNAL(SceneGroupRemoved(const QString &)),
this, SIGNAL(SceneGroupRemoved(const QString &)));
QWidget::connect(GetSettingsWindow(),
SIGNAL(SceneGroupRemoved(const QString &)), this,
SIGNAL(SceneGroupRemoved(const QString &)));
QWidget::connect(
parent,
GetSettingsWindow(),
SIGNAL(SceneGroupRenamed(const QString &, const QString)), this,
SIGNAL(SceneGroupRenamed(const QString &, const QString)));