SDL/src/render/metal
2018-01-02 21:44:28 -04:00
..
build-metal-shaders.sh Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs 2017-12-07 16:08:09 -08:00
SDL_render_metal.m metal and moltenvk: fix highdpi. 2018-01-02 21:44:28 -04:00
SDL_shaders_metal_ios.h metal: Use sampler state objects instead of shader-declared samplers for linear vs nearest filtering. 2018-01-01 19:37:16 -04:00
SDL_shaders_metal_osx.h metal: Use sampler state objects instead of shader-declared samplers for linear vs nearest filtering. 2018-01-01 19:37:16 -04:00
SDL_shaders_metal.metal metal: Use sampler state objects instead of shader-declared samplers for linear vs nearest filtering. 2018-01-01 19:37:16 -04:00