SDL/src
Marc Di Luzio f5d96416ad Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available.
This extension allows the user to specify whether a full flush is performed when making a context not current.
The only way to set this currently is at context creation, so this patch provides that functionality.
Defualt behaviour is set at FLUSH, as per the spec.

This patch does not contain the changes to WGL, appleGL or other platforms as I do not have access to GL 4.5 hardware on those platforms.

Full details on the use of KHR_context_flush_control can be found here:
https://www.opengl.org/registry/specs/KHR/context_flush_control.txt
2015-03-06 16:03:40 +00:00
..
atomic Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
audio Audio hotplug fixes for winmm and XAudio2 backends. 2015-03-20 11:11:44 -04:00
core Changed static variable to local variable in implementation for Android. 2015-01-30 23:18:14 +01:00
cpuinfo Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
dynapi Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
events Fixed three memory leaks on failed allocation. 2015-02-08 21:25:37 +01:00
file Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
filesystem Fixed comment in implementation for NaCl. 2015-01-31 21:06:37 +01:00
haptic Remove unnecessary parentheses and an unnecessary free() of a NULL pointer. 2015-02-19 13:11:19 -05:00
joystick Updated internal documentation comments. 2015-03-11 21:14:21 +01:00
libm Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
loadso Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
main Windows: Added a FIXME. 2015-02-19 21:51:13 -05:00
power Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
render Fixed two inconsistencies on failed allocation. 2015-02-08 22:50:16 +01:00
stdlib Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
test Fixed a compiler warning. 2015-03-18 00:56:33 -04:00
thread Added missing guards in implementation for PSP. 2015-01-31 22:45:54 +01:00
timer Added missing guards in implementation for PSP. 2015-01-31 22:45:54 +01:00
video Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available. 2015-03-06 16:03:40 +00:00
SDL_assert_c.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_assert.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_error_c.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_error.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_hints.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_internal.h Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL_log.c Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
SDL.c Emscripten: Fixed SDL_GetPlatform() returning "Unknown" instead of "Emscripten". 2015-02-14 00:08:48 +01:00