SDL/src/render
Sam Lantinga f56e16c87d Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
Sylvain

I think what happening with the software renderer is:

* you're somehow in background (so texture creation is not possible)
* it resizes and wants to push a SDL_WINDOWEVENT_SIZE_CHANGED
It call:
https://hg.libsdl.org/SDL/file/45b56ed51919/src/render/SDL_render.c#l683
* GetOutputSize
* SW_GetOutputSize
* SW_ActivateRenderer
* SDL_GetWindowSurface
* SDL_CreateWindowFramebuffer which is mapped to SDL_CreateWindowTexture
and it ends up re-creating the surface/a texture, while being in background
2019-06-18 10:08:19 -07:00
..
direct3d direct3d: Use D3DPOOL_MANAGED for vertex buffers. 2019-06-11 13:02:56 -04:00
direct3d11 Fixed bug 4582 - Maximize/Resize not working on Windows 10 2019-04-08 13:43:48 +02:00
metal Worked around "Undefined symbol: ___isPlatformVersionAtLeast()" link error on Xcode 11 beta 2019-06-14 13:56:42 -07:00
opengl Fixed bug 4025 - SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR 2019-05-19 11:01:36 -07:00
opengles Fixed Windows RT build 2019-03-19 16:52:09 -07:00
opengles2 opengles2: Fix static analysis warning. 2019-03-21 10:39:49 -04:00
psp Fixed Windows RT build 2019-03-19 16:52:09 -07:00
software Fixed 4669 - Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes 2019-06-18 10:08:19 -07:00
SDL_d3dmath.c Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_d3dmath.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_render.c Fixed compiler warning 2019-06-08 19:12:05 -07:00
SDL_sysrender.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_yuv_sw_c.h Updated copyright for 2019 2019-01-04 22:01:14 -08:00
SDL_yuv_sw.c Updated copyright for 2019 2019-01-04 22:01:14 -08:00