SDL/src
Philipp Wiesemann f50e84c7c2 Added detection of touch devices before first touch events happen on Android.
On Android available touch devices are now added with video initialization (like
the keyboard). This fixes SDL_GetNumTouchDevices() returning 0 before any touch
events happened although there is a touch screen available. The adding of touch
devices after a touch event was received is still active to allow connecting
devices later (if this is possible) and to provide a fallback if the new init
did not work somehow. For the implementation JNI was used and API level 9 is
required. There seems to be nothing in the Android NDK's input header (input.h)
to implement everything on C side without communication with Java side.
2013-10-05 17:08:19 +02:00
..
atomic Added PowerPC and ARM versions of the memory barrier functions. 2013-07-10 20:17:20 -07:00
audio Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
core Added detection of touch devices before first touch events happen on Android. 2013-10-05 17:08:19 +02:00
cpuinfo Happy New Year! 2013-02-15 08:47:44 -08:00
events SDL_TEXTINPUT support for EVDEV 2013-10-03 10:28:10 -03:00
file Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
filesystem Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi 2013-09-30 22:35:32 -07:00
haptic Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
input/evdev SDL_TEXTINPUT support for EVDEV 2013-10-03 10:28:10 -03:00
joystick Uses SDL_UDEV for Linux joystick hotplugging 2013-10-01 08:47:06 -03:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 2013-09-28 14:06:39 -07:00
main OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
power File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
render Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds. 2013-10-05 12:29:05 -07:00
stdlib Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier 2013-09-05 06:59:34 -07:00
test Moved D3D_LoadDLL and SDL_Direct3D9GetAdapterIndex to SDL_windowswindow.c at Jorgen's insistence. That file is wrapped in a more appropriate define check so it will work if somebody builds a binary without D3D support. 2013-09-28 14:06:20 -07:00
thread Disable thread naming on Win64 for now. 2013-09-07 13:47:14 -04:00
timer Fixes bug #2074 - Thanks Sylvain! 2013-08-29 14:03:44 -03:00
video Added detection of touch devices before first touch events happen on Android. 2013-10-05 17:08:19 +02:00
SDL_assert_c.h Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_assert.c Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_error_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority. 2013-09-05 06:43:34 -07:00
SDL.c Updated the name of the iOS platform 2013-08-07 14:00:41 -07:00