SDL/src/joystick/hidapi
2021-02-22 17:54:32 -08:00
..
steam Valve contributed code is under the Zlib license 2021-01-04 12:17:24 -08:00
SDL_hidapi_gamecube.c Fixed crash if the GameCube controller hasn't been opened yet 2021-02-10 10:22:18 -05:00
SDL_hidapi_ps4.c Always lock the HIDAPI device when closing, in case rumble is pending 2021-01-14 23:49:20 -08:00
SDL_hidapi_ps5.c Use PS4 rumble hint as the default for the PS5 rumble hint 2021-01-24 00:51:24 -05:00
SDL_hidapi_rumble.c Added HIDAPI rumble debug info 2021-01-14 23:49:27 -08:00
SDL_hidapi_rumble.h
SDL_hidapi_stadia.c SDL: fix packet handling for original version of Stadia FW 2021-02-10 10:22:20 -05:00
SDL_hidapi_steam.c Always lock the HIDAPI device when closing, in case rumble is pending 2021-01-14 23:49:20 -08:00
SDL_hidapi_switch.c Switch Joy-Con SL and SR buttons are now mapped to matching paddle positions so that all buttons can be accessed when using SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS 2021-02-22 17:54:32 -08:00
SDL_hidapi_xbox360.c avoid some pedantic warnings in array initializers 2021-02-10 10:22:20 -05:00
SDL_hidapi_xbox360w.c avoid some pedantic warnings in array initializers 2021-02-10 10:22:20 -05:00
SDL_hidapi_xboxone.c Added support for trigger rumble for all Microsoft Xbox One controllers 2021-02-11 17:28:07 -08:00
SDL_hidapijoystick_c.h Minor cleanup 2021-01-24 00:51:26 -05:00
SDL_hidapijoystick.c Guard Inotify stuff with macro 2021-02-22 09:07:07 -08:00