SDL/src/render
2011-02-15 15:50:21 -08:00
..
direct3d Don't reset the viewport unless you have to. 2011-02-15 14:17:42 -08:00
opengl Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
opengles Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
opengles2 Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
software Whoops, need to actually clip to the viewport in the software renderer. 2011-02-15 14:10:50 -08:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Don't accidentally pick a YV12 format as the closest format. 2011-02-15 15:50:21 -08:00
SDL_sysrender.h Changed the concept of a render clip rect to a render viewport. 2011-02-15 13:59:59 -08:00
SDL_yuv_mmx.c Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_yuv_sw_c.h Happy 2011! :) 2011-02-11 22:37:15 -08:00
SDL_yuv_sw.c The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4 2011-02-12 10:13:53 -08:00