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Philipp Wiesemann SDL_RWFromFile() sets an error to be queried with SDL_GetError() on Android although a valid SDL_RWops pointer is returned. This happens if the fallback implemented in SDL_android.cpp is used to load compressed assets (see README.android in section "Loading assets") and results in a message like "java.io.FileNotFoundException: This file can not be opened as a file descriptor; it is probably compressed". I think this is confusing and not needed because the loading works as expected. I attached a patch which changes SDL_android.cpp to not set an error if compressed assets are loaded. In this case also no Exception is queried and no additional string are created. |
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| SDL_android.cpp | ||
| SDL_android.h | ||