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Leahnaya/SDL
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mirror of https://github.com/yawut/SDL.git synced 2026-08-11 19:45:43 -05:00
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e2234ee97c929345b065fe355fe6c8d2a394f2af
SDL/src/render
History
Ivan Epifanov 3b6e999244 Vita: remove unused variable and allow Razor perf analysis
2021-07-01 15:14:49 -07:00
..
direct3d
SDL_render_d3d.c: fix build with SDL_LEAN_AND_MEAN
2021-02-15 22:56:20 +03:00
direct3d11
update SDL_COMPOSE_ERROR macro for windows clang-cl
2021-03-04 18:27:47 +03:00
metal
mac/iOS: allow Metal in windows created without an explicit backend
2021-02-15 08:43:53 -08:00
opengl
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles2
Remove debug log
2021-03-08 09:07:12 -08:00
psp
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
software
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
vitagxm
Vita: remove unused variable and allow Razor perf analysis
2021-07-01 15:14:49 -07:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
Remove leftovers
2021-06-11 13:21:07 -04:00
SDL_sysrender.h
Remove leftovers
2021-06-11 13:21:07 -04:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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