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The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state. Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available. Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available. There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active. Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input. SDL_HasScreenKeyboardSupport() no longer needs to be passed a window. The iPhone-specific on-screen keyboard functions have been removed. |
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| jni | ||
| res | ||
| src/org/libsdl/app | ||
| AndroidManifest.xml | ||
| ant.properties | ||
| build.properties | ||
| build.xml | ||
| default.properties | ||
| local.properties | ||
| proguard-project.txt | ||
| project.properties | ||