SDL/src/render/opengles
Philipp Wiesemann de43af1b54 Fixed bug 1844 - glScissor calls are wrong - Patch attached
Martin Gerhardy

the coordinate system from sdl is not correctly transformed to the coordinate system of opengl. glScissor expects them to be a little bit different. Attached is a patch that fixes this
2013-05-12 13:40:02 +02:00
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SDL_glesfuncs.h Fixes OpenGL* Clip Rect functions (by Emmanuel Gil Peyrot) 2013-05-10 10:31:01 -03:00
SDL_render_gles.c Fixed bug 1844 - glScissor calls are wrong - Patch attached 2013-05-12 13:40:02 +02:00