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dd03fe7ff18c963911cbde8f115bee2c74d83f7f
SDL/VisualC
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Sam Lantinga 405d4ed7e4 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
2011-02-03 00:19:40 -08:00
..
SDL
Made it possible to create a texture of any format, even if not supported by the renderer.
2011-02-03 00:19:40 -08:00
SDLmain
Fixed quotes around Mercurial revision text
2011-01-27 20:37:54 -08:00
tests
Removing Visual Studio projects for testpalette
2011-02-01 21:51:54 -08:00
SDL_VS2005.sln
Jcw87 to Sam
2011-01-09 08:35:18 -08:00
SDL_VS2008.sln
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2011-02-02 14:34:54 -08:00
SDL_VS2010.sln
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2011-02-02 14:34:54 -08:00
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