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This lets us change things like this...
if (Failed) {
SDL_SetError("We failed");
return -1;
}
...into this...
if (Failed) {
return SDL_SetError("We failed");
}
Fixes Bugzilla #1778.
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| .. | ||
| SDL_nullevents_c.h | ||
| SDL_nullevents.c | ||
| SDL_nullframebuffer_c.h | ||
| SDL_nullframebuffer.c | ||
| SDL_nullvideo.c | ||
| SDL_nullvideo.h | ||