SDL/src/core
David Ludwig 62d0561fe6 WinRT: added initial SDL_TEXTINPUT support
Further support regarding IME and on-screen keyboards is pending, some of
which might not be 100% compatible with other platforms, given WinRT platform
restrictions.  An MSDN article at http://msdn.microsoft.com/en-us/library/windows/apps/hh465404.aspx
indicates that on-screen keyboard display requires that the user first tap on
a Windows/XAML text control.

This change adds basic SDL_TEXTINPUT support, with input coming from hardware
keyboards, at a minimum, and without the need for XAML integration (which is
still pending integration into SDL, by and large).
2014-11-26 21:34:15 -05:00
..
android Fixed local reference leaks in messagebox implementation for Android. 2014-11-23 20:38:18 +01:00
linux [udev] Fixes #2654, ID_INPUT_KEY devices are ignored. 2014-10-16 09:41:42 -03:00
windows Made the latest XInput + Haptic changes compile and run on WinRT 2014-07-04 18:20:23 -04:00
winrt WinRT: added initial SDL_TEXTINPUT support 2014-11-26 21:34:15 -05:00