SDL/VisualC-WinRT
2013-02-24 10:11:58 -05:00
..
SDL WinRT: moved the default vertex shader into the Direct3D 11.1 renderer's folder 2013-02-24 10:11:58 -05:00
tests WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00
SDL_VS2012-WinRT.sln WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project 2013-01-28 22:03:12 -05:00