SDL/src/render
Sam Lantinga c8cfccc2f1 Fixed bug 3116 - renderer->hidden in SDL_RenderCopy(Ex)
Daniel

Seems like check of the visibility of renderer (renderer->hidden) is missing in SDL_RenderCopyEx.

In SDL_RenderCopy it should be done much earlier (after checking support for RenderCopyEx, line 1750).
2016-10-01 14:31:00 -07:00
..
direct3d Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect 2016-10-01 11:46:32 -07:00
direct3d11 Fixed bug 3336 - Failure to build with MinGW-w64 2016-10-01 10:28:00 -07:00
opengl Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect 2016-10-01 11:46:32 -07:00
opengles Fixed bug 3422 - OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable) 2016-10-01 13:07:36 -07:00
opengles2 Fixed bug 3169 - GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data 2016-10-01 13:33:32 -07:00
psp PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). 2016-04-01 21:13:58 +02:00
software Fixed spacing 2016-09-13 18:44:28 -07:00
mmx.h Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL_d3dmath.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_d3dmath.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_render.c Fixed bug 3116 - renderer->hidden in SDL_RenderCopy(Ex) 2016-10-01 14:31:00 -07:00
SDL_sysrender.h SDL_RenderSetIntegerScale 2016-01-05 16:39:18 -05:00
SDL_yuv_mmx.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_yuv_sw.c Updated copyright to 2016 2016-01-02 10:10:34 -08:00