SDL/src/render
2012-09-06 21:34:52 -07:00
..
direct3d Whoops, removed wrong variable. 2012-08-24 19:39:51 -04:00
nds Fixed bug 1419 - SDL_libgl2D.c breaks ndk-build 2012-02-15 21:11:21 -05:00
opengl Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576) 2012-09-03 11:16:12 -03:00
opengles Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576) 2012-09-03 11:16:12 -03:00
opengles2 Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576) 2012-09-03 11:16:12 -03:00
software Removed some unused variables that gcc 4.6.1 complains about. 2012-08-09 14:14:41 -04:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Fixed error message when destroying a software renderer, thanks to wahono for the patch. 2012-09-06 21:34:52 -07:00
SDL_sysrender.h Implements SDL_GL_BindTexture and SDL_GL_UnbindTexture (#1576) 2012-09-03 11:16:12 -03:00
SDL_yuv_mmx.c Happy New Year! 2011-12-31 09:28:07 -05:00
SDL_yuv_sw_c.h Happy New Year! 2011-12-31 09:28:07 -05:00
SDL_yuv_sw.c Happy New Year! 2011-12-31 09:28:07 -05:00