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Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along. |
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| SDL_gles2funcs.h | ||
| SDL_render_gles2.c | ||
| SDL_shaders_gles2.c | ||
| SDL_shaders_gles2.h | ||