SDL/src
Eric Wing bb3cb4f42a overscan (feature for SDL_RenderSetLogicalSize): Fix to ignore overscan hint when using the Direct3D 9 backend.
D39 does not support negative viewport values which the current implementation relies on.
D3D11 does support negative viewport values so that will continue working.
Refer to Bug 2799.
2016-04-04 19:25:24 -07:00
..
atomic Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
audio AIX: Fixed nearly impossible file descriptor leak. 2015-06-04 17:52:51 +02:00
core Make some string literals "const char *", not "char *" (thanks, Martin!). 2015-06-12 11:58:31 -04:00
cpuinfo Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
dynapi Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
events Fixed crash if allocation for touch device failed. 2015-06-12 21:10:31 +02:00
file Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
filesystem Windows SDL_GetBasePath: free string on failure. 2015-05-28 15:36:27 -04:00
haptic Haptic/Linux: Keep track of device numbers properly to track duplicates. 2015-06-16 00:57:45 -04:00
joystick Fixed bug 2948 - [Android] Arrow keys from external keyboard are not received 2015-06-17 00:00:53 -07:00
libm Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
loadso Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
main Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
power Linux: Implemented sysfs-based version of SDL_GetPowerInfo(). 2015-06-03 13:11:28 -07:00
render overscan (feature for SDL_RenderSetLogicalSize): Fix to ignore overscan hint when using the Direct3D 9 backend. 2016-04-04 19:25:24 -07:00
stdlib Let's assume that if VS2005 and VS2010 do it, VS2008 probably does, too. 2015-06-07 20:00:20 -04:00
test Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
thread Android: Fixed two warnings. 2015-06-17 21:05:25 +02:00
timer Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP 2015-06-19 23:49:00 -07:00
video Fixed bug 3023 - setting a white and then non-white texture color mod breaks the texture with software renderer 2015-06-19 23:12:13 -07:00
SDL_assert_c.h Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL_assert.c Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL_error_c.h Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL_error.c Fixed bug 2210 - Initializing Video produces unnecessary errors 2015-05-28 12:31:25 -07:00
SDL_hints.c Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL_internal.h Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL_log.c Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called. 2015-04-10 23:30:31 -03:00
SDL.c Stack hint should look for 0, not -1, and not care about environment variables. 2015-05-26 21:19:23 -04:00