..
atomic
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
audio
AIX: Fixed nearly impossible file descriptor leak.
2015-06-04 17:52:51 +02:00
core
Make some string literals "const char *", not "char *" (thanks, Martin!).
2015-06-12 11:58:31 -04:00
cpuinfo
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
dynapi
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
events
Fixed crash if allocation for touch device failed.
2015-06-12 21:10:31 +02:00
file
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
filesystem
Windows SDL_GetBasePath: free string on failure.
2015-05-28 15:36:27 -04:00
haptic
Haptic/Linux: Keep track of device numbers properly to track duplicates.
2015-06-16 00:57:45 -04:00
joystick
Fixed bug 2948 - [Android] Arrow keys from external keyboard are not received
2015-06-17 00:00:53 -07:00
libm
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
loadso
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
main
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
power
Linux: Implemented sysfs-based version of SDL_GetPowerInfo().
2015-06-03 13:11:28 -07:00
render
overscan (feature for SDL_RenderSetLogicalSize): Fix to ignore overscan hint when using the Direct3D 9 backend.
2016-04-04 19:25:24 -07:00
stdlib
Let's assume that if VS2005 and VS2010 do it, VS2008 probably does, too.
2015-06-07 20:00:20 -04:00
test
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
thread
Android: Fixed two warnings.
2015-06-17 21:05:25 +02:00
timer
Use CLOCK_MONOTONIC_RAW, if available, which is not subject to adjustment by NTP
2015-06-19 23:49:00 -07:00
video
Fixed bug 3023 - setting a white and then non-white texture color mod breaks the texture with software renderer
2015-06-19 23:12:13 -07:00
SDL_assert_c.h
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL_assert.c
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL_error_c.h
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL_error.c
Fixed bug 2210 - Initializing Video produces unnecessary errors
2015-05-28 12:31:25 -07:00
SDL_hints.c
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL_internal.h
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL_log.c
Fixed an iOS view orientation issue when SDL_GL_CreateContext or SDL_CreateRenderer is called.
2015-04-10 23:30:31 -03:00
SDL.c
Stack hint should look for 0, not -1, and not care about environment variables.
2015-05-26 21:19:23 -04:00