SDL/Xcode-iPhoneOS
Sam Lantinga 405d4ed7e4 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
2011-02-03 00:19:40 -08:00
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Demos Renamed SDL_keysym to SDL_KeySym 2011-01-24 13:47:35 -06:00
SDL Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
Template/SDL Application Updated main.c for API changes 2011-01-28 10:37:36 -08:00
Test Fixed building with the latest iOS SDK (4.2) 2011-01-18 15:02:59 -08:00