SDL/src/render
2017-01-06 21:17:33 -05:00
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direct3d Updated copyright for 2017 2017-01-01 18:33:28 -08:00
direct3d11 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
opengl Updated copyright for 2017 2017-01-01 18:33:28 -08:00
opengles Updated copyright for 2017 2017-01-01 18:33:28 -08:00
opengles2 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
psp Updated copyright for 2017 2017-01-01 18:33:28 -08:00
software Updated copyright for 2017 2017-01-01 18:33:28 -08:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_d3dmath.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_d3dmath.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_render.c Better fix for static analysis issue in SDL_DestroyRenderer(). 2017-01-06 21:17:33 -05:00
SDL_sysrender.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_yuv_mmx.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_yuv_sw_c.h Updated copyright for 2017 2017-01-01 18:33:28 -08:00
SDL_yuv_sw.c Updated copyright for 2017 2017-01-01 18:33:28 -08:00