SDL/src/core/android
Sam Lantinga 94ec418971 Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android
Philipp Wiesemann 2012-10-06 07:19:57 PDT

SDL does not use values set with SDL_GL_SetAttribute on Android.

I attached a patch which adds this functionality and makes it possible to set
(for example) depth buffer size or anti-aliasing in the actual application
instead of modifying the Java source (which seems currently the only way).
2012-12-31 14:57:36 -08:00
..
SDL_android.cpp Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android 2012-12-31 14:57:36 -08:00
SDL_android.h Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android 2012-12-31 14:57:36 -08:00