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This workaround, unfortunately, requires that apps directly link to a set of Win32-style cursor resource files (that contain a transparent cursor image). Copies of suitable resource files are in src/core/winrt/, and should be included directly in an app's MSVC project. A rough explanation of this workaround/hack, and why it's needed (and seemingly can't be done through programmatic means), is in this change's code. |
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| .. | ||
| SDL_winrtevents_c.h | ||
| SDL_winrtevents.cpp | ||
| SDL_winrtkeyboard.cpp | ||
| SDL_winrtmessagebox.cpp | ||
| SDL_winrtmessagebox.h | ||
| SDL_winrtmouse_c.h | ||
| SDL_winrtmouse.cpp | ||
| SDL_winrtopengles.cpp | ||
| SDL_winrtopengles.h | ||
| SDL_winrtpointerinput.cpp | ||
| SDL_winrtvideo_cpp.h | ||
| SDL_winrtvideo.cpp | ||