SDL/src/video/winrt
David Ludwig 5ce0bfa718 WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events
This workaround, unfortunately, requires that apps directly link to a set of
Win32-style cursor resource files (that contain a transparent cursor image).
Copies of suitable resource files are in src/core/winrt/, and should be
included directly in an app's MSVC project.

A rough explanation of this workaround/hack, and why it's needed (and
seemingly can't be done through programmatic means), is in this change's code.
2016-05-14 23:29:49 -04:00
..
SDL_winrtevents_c.h WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 2016-05-07 21:41:59 -04:00
SDL_winrtevents.cpp WinRT: build/link fix 2016-04-13 21:59:50 -04:00
SDL_winrtkeyboard.cpp WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 2016-05-07 21:41:59 -04:00
SDL_winrtmessagebox.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmessagebox.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmouse_c.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtmouse.cpp WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events 2016-05-14 23:29:49 -04:00
SDL_winrtopengles.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtopengles.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtpointerinput.cpp Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtvideo_cpp.h Updated copyright to 2016 2016-01-02 10:10:34 -08:00
SDL_winrtvideo.cpp WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only 2016-05-07 21:41:59 -04:00