Logo
Explore Help
Sign In
Leahnaya/SDL
1
0
Fork 0
You've already forked SDL
mirror of https://github.com/yawut/SDL.git synced 2026-09-19 14:34:24 -05:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
87b8c8d1088e01bc60a9bdf7eaf94e4b93daaaba
SDL/src/render
History
Sam Lantinga 5c6c86912d Fixed uninitialized variable in some cases
2014-07-27 17:43:36 -07:00
..
direct3d
Fixed mingw64 build and warnings
2014-07-07 10:26:28 -07:00
direct3d11
The YUV offset is 16 / 255, not 16 / 256
2014-07-03 10:22:12 -07:00
opengl
Fixed bug 2657 - Memory leak in GL_CreateTexture function
2014-07-26 16:52:26 -07:00
opengles
Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90
2014-07-07 23:26:34 -07:00
opengles2
Fixed compiler warnings on iOS
2014-07-07 11:00:25 -07:00
psp
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00
software
Fixed uninitialized variable in some cases
2014-07-27 17:43:36 -07:00
mmx.h
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00
SDL_d3dmath.c
Fixes #2529, guard SDL_d3math.* with the proper defines
2014-05-10 16:23:06 -03:00
SDL_d3dmath.h
Fixes #2529, guard SDL_d3math.* with the proper defines
2014-05-10 16:23:06 -03:00
SDL_render.c
Render: Allow empty cliprect.
2014-04-19 13:15:41 -07:00
SDL_sysrender.h
Render: Allow empty cliprect.
2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00
SDL_yuv_sw_c.h
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00
SDL_yuv_sw.c
Added a README file regarding WinRT support
2014-04-09 21:29:19 -04:00
Powered by Gitea Version: 1.24.6 Page: 43ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API