SDL/src/render/software
Sam Lantinga 82c2f04e61 Fixed bug 4188 - Software renderer SDL_RenderCopyEx blits corrupt image under certain cases
duckgrease

SDL_RenderCopyEx blits wrong image (in some cases it's bunch of alternating horizontal lines, some cases it's image from the wrong coordinate, and in some cases it's just a bunch of garbled pixels), when the following conditions are met:
- Use software renderer.
- Enable either horizontal or vertical flip.
- source and destination rectangles must have same width and height, and must be smaller than the size of the texture.
- source rectangle's X and Y coordinates must be 0.
2018-10-09 17:41:40 -07:00
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SDL_blendfillrect.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_blendfillrect.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_blendline.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_blendline.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_blendpoint.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_blendpoint.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_draw.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_drawline.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_drawline.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_drawpoint.c Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_drawpoint.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_render_sw_c.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00
SDL_render_sw.c Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 2018-05-07 19:52:25 -07:00
SDL_rotate.c Fixed bug 4188 - Software renderer SDL_RenderCopyEx blits corrupt image under certain cases 2018-10-09 17:41:40 -07:00
SDL_rotate.h Updated copyright for 2018 2018-01-03 10:03:25 -08:00