SDL/src/events
Sam Lantinga 82793ac279 Fixed mouse warping while in relative mode
We should get a mouse event with an absolute position and no relative motion and shouldn't change the OS cursor position at all
2021-10-14 14:26:21 -07:00
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blank_cursor.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
default_cursor.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
imKStoUCS.c wayland: Reuse KeySymToUcs4 to replicate X11 keymap behavior 2021-09-23 11:50:47 -07:00
imKStoUCS.h wayland: Reuse KeySymToUcs4 to replicate X11 keymap behavior 2021-09-23 11:50:47 -07:00
scancodes_darwin.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
scancodes_linux.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
scancodes_windows.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
scancodes_xfree86.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_clipboardevents_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_clipboardevents.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_displayevents_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_displayevents.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dropevents_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_dropevents.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_events_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_events.c Fix weak enforcement of timeouts in SDL_WaitEventTimeout_Device. This will loop pumping events and waiting for a system event to come in. However not all system events will turn into an SDL event. It's not unusual for a Windows message to be some internal thing that SDL doesn't convert into a message. In that case the loop will simple circle but not exit. As long as such messages are coming in the loop will continue to run regardless of the timeout. When messages finally stop it'll still wait for the full timeout so you can have arbitrarily long delays. 2021-10-13 09:33:54 -07:00
SDL_gesture_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_gesture.c Fixed bug 5465 - Invalid memcpy inside SDL_GestureDelTouch (Thanks dmikushin and Yuki Okumura) 2021-01-10 22:21:12 +01:00
SDL_keyboard_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_keyboard.c Added KMOD_SCROLL to track the scroll lock state 2021-08-10 17:50:17 -07:00
SDL_mouse_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_mouse.c Fixed mouse warping while in relative mode 2021-10-14 14:26:21 -07:00
SDL_quit.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_sysevents.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_touch_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_touch.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_windowevents_c.h Updated copyright for 2021 2021-01-02 10:25:38 -08:00
SDL_windowevents.c Updated copyright for 2021 2021-01-02 10:25:38 -08:00