SDL/src/joystick
Sam Lantinga f425fe1358 Improvements from Alfred:
- Added new SDL_HINT_ALLOW_TOPMOST hint, when set to "0" then never set the topmost bit on a window. Useful when debugging fullscreen issues.
- fixed crash in windows joystick scanning if we failed to load the xinput dll
- added support for SDL_WINDOW_FULLSCREEN_DESKTOP under windows
- synthesize relative mouse movements if directinput fails to send relative moves, happens under virtual box.
2012-12-31 09:30:15 -08:00
..
android Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
beos Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
bsd Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
darwin Fixed building joystick code on Mac OS X 2012-12-11 12:35:11 -08:00
dummy Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
iphoneos Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
linux Load the runtime udev library, not the development one. 2012-12-14 18:50:07 +00:00
nds Fixed joystick GUID renaming for other platforms 2012-12-11 12:16:28 -08:00
windows Improvements from Alfred: 2012-12-31 09:30:15 -08:00
SDL_gamecontroller.c Changes from Alfred: 2012-12-11 11:54:32 -08:00
SDL_joystick_c.h Organized joystick hotplug code a bit. 2012-11-27 00:58:12 -08:00
SDL_joystick.c Only check SDL_SYS_JoystickNeedsPolling() if we know we don't need to poll for other reasons. This avoids a select() syscall on Linux if it isn't necessary. 2012-12-14 09:22:13 -08:00
SDL_sysjoystick.h Changes from Alfred: 2012-12-11 11:54:32 -08:00