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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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| .. | ||
| darwin | ||
| dummy | ||
| linux | ||
| windows | ||
| SDL_haptic_c.h | ||
| SDL_haptic.c | ||
| SDL_syshaptic.h | ||