SDL/src/render
Ryan C. Gordon 03d5719413 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
2013-11-24 23:56:17 -05:00
..
direct3d Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
opengl Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
opengles Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
opengles2 Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
psp Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
software Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
mmx.h Made it possible to create a texture of any format, even if not supported by the renderer. 2011-02-03 00:19:40 -08:00
SDL_render.c Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
SDL_sysrender.h Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
SDL_yuv_mmx.c Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
SDL_yuv_sw_c.h Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00
SDL_yuv_sw.c Make internal SDL sources include SDL_internal.h instead of SDL_config.h 2013-11-24 23:56:17 -05:00