SDL/src/video
2010-01-13 09:10:17 +00:00
..
bwindow Reverted Bob's indent checkin 2009-01-10 21:50:26 +00:00
cocoa Fixed Mac OS X assertion code. 2010-01-13 09:10:17 +00:00
directfb DirectFB driver compiles again 2010-01-11 21:49:09 +00:00
dummy Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
fbcon Merged r4433:4434 from branches/SDL-1.2: fbcon fgets() return value test fix. 2010-01-06 07:45:58 +00:00
nds Fixed calls to SDL_AddRenderDriver() 2009-12-04 08:45:08 +00:00
pandora Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
photon Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
ps2gs Merged r5016:5017 from branches/SDL-1.2: PS2 DMA mapping fix. 2010-01-10 06:32:41 +00:00
ps3 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
qnxgf Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
riscos Fixed some dependency issues with SDL_revision.h 2009-01-04 05:52:14 +00:00
svga Updated copyright date 2008-12-08 00:27:32 +00:00
uikit Fixed function prototype 2010-01-13 05:21:30 +00:00
win32 I can't compile this, but it should be updated for the new rendering API now. 2010-01-06 07:37:15 +00:00
x11 Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes. 2010-01-10 18:19:35 +00:00
Xext Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes. 2010-01-10 18:19:35 +00:00
mmx.h SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
SDL_alphamult.c indent 2009-02-07 18:03:46 +00:00
SDL_alphamult.h indent 2009-02-07 18:03:46 +00:00
SDL_blendfillrect.c Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects() 2009-12-18 07:41:59 +00:00
SDL_blendline.c Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
SDL_blendpoint.c Added interfaces for batch drawing of points, lines and rects: 2009-12-09 15:56:56 +00:00
SDL_blendrect.c Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects() 2009-12-18 07:41:59 +00:00
SDL_blit_1.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_0.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_A.c Updated for the new pixel format structure 2009-11-11 06:34:33 +00:00
SDL_blit_auto.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_auto.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_copy.c Fixed bug #736 2009-12-16 03:02:31 +00:00
SDL_blit_copy.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit_N.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_blit_slow.c Fixed bug #843 2009-12-17 05:57:37 +00:00
SDL_blit_slow.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_blit.h Revert r5463: Alpha blend "correctness" patch. 2010-01-10 08:59:25 +00:00
SDL_bmp.c Added support for 32-bit BMP files with an alpha channel 2009-11-30 17:57:12 +00:00
SDL_draw.h Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
SDL_drawline.c Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
SDL_drawpoint.c Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
SDL_drawrect.c Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects() 2009-12-18 07:41:59 +00:00
SDL_fillrect.c Added interfaces for batch drawing of points, lines and rects: 2009-12-09 15:56:56 +00:00
SDL_gamma.c Work in progress on multi-display support: 2009-12-01 05:57:15 +00:00
SDL_glesfuncs.h indent 2009-01-02 16:03:37 +00:00
SDL_glfuncs.h Adjust the vertices to be over the texel center. 2009-11-19 04:33:35 +00:00
SDL_leaks.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_pixels_c.h indent 2009-01-04 17:14:27 +00:00
SDL_pixels.c Fixed bug #912 2009-12-23 06:39:18 +00:00
SDL_rect_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_rect.c Make sure we fully clip the first point before starting to adjust the second point. 2009-12-11 09:57:54 +00:00
SDL_renderer_gl.c Fixed GL_RenderWritePixels() - thanks Ryan! 2010-01-06 06:12:01 +00:00
SDL_renderer_gl.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_gles.c Fixed iPhone build 2010-01-13 04:58:31 +00:00
SDL_renderer_gles.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_renderer_sw.c Updated to compile on Windows 2009-12-24 19:18:05 +00:00
SDL_renderer_sw.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_RLEaccel_c.h Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_RLEaccel.c Von: Thomas Zimmermann 2009-06-03 04:37:27 +00:00
SDL_stretch.c There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh. 2009-10-18 23:21:15 +00:00
SDL_surface.c The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code. 2009-12-14 23:29:37 +00:00
SDL_sysvideo.h Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. 2009-12-23 01:55:00 +00:00
SDL_video.c Removed in the interest of actually finishing 1.3. :) 2009-12-30 19:10:41 +00:00
SDL_yuv_mmx.c Updated copyright date 2008-12-08 00:27:32 +00:00
SDL_yuv_sw_c.h Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
SDL_yuv_sw.c Merged Martin's code changes from Google Summer of Code 2009 2009-09-07 04:51:29 +00:00
sdlgenblit.pl Updated copyright date 2008-12-08 00:27:32 +00:00