| .. |
|
android
|
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
|
2011-01-24 21:20:30 -08:00 |
|
bwindow
|
Renamed SDL_keysym to SDL_KeySym
|
2011-01-24 13:47:35 -06:00 |
|
cocoa
|
Fixed bug #1100
|
2011-01-24 17:38:18 -08:00 |
|
directfb
|
Removed completely non-portable event thread hack.
|
2011-01-27 22:44:08 -08:00 |
|
dummy
|
Removed completely non-portable event thread hack.
|
2011-01-27 22:44:08 -08:00 |
|
nds
|
Removed completely non-portable event thread hack.
|
2011-01-27 22:44:08 -08:00 |
|
pandora
|
Removed completely non-portable event thread hack.
|
2011-01-27 22:44:08 -08:00 |
|
photon
|
Renamed SDL_keysym to SDL_KeySym
|
2011-01-24 13:47:35 -06:00 |
|
qnxgf
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
uikit
|
Fixed bug #1025 (iphone keyboard doesn't send 'return' and 'backspace' events)
|
2011-02-01 09:04:43 -08:00 |
|
windows
|
Fixed bug #1109
|
2011-01-27 08:40:06 -08:00 |
|
x11
|
Fixed bug #1100
|
2011-01-24 17:38:18 -08:00 |
|
Xext
|
Merged r3576:3577 from branches/SDL-1.2: X11 Xlibint.h include fixes.
|
2010-01-10 18:19:35 +00:00 |
|
mmx.h
|
Fixed bug #1111
|
2011-01-30 13:42:05 -08:00 |
|
SDL_alphamult.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_alphamult.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blendfillrect.c
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
SDL_blendline.c
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
SDL_blendpoint.c
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
SDL_blendrect.c
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
SDL_blit_1.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_0.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_A.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_auto.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_auto.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_copy.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_copy.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_N.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit_slow.c
|
Mostly cleaned up warnings with -Wmissing-prototypes
|
2010-06-26 08:56:48 -07:00 |
|
SDL_blit_slow.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_blit.h
|
Fixed bug #943
|
2010-03-10 15:02:58 +00:00 |
|
SDL_bmp.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_clipboard.c
|
Fixed compile warnings
|
2010-07-12 00:35:14 -07:00 |
|
SDL_draw.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_drawline.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_drawpoint.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_drawrect.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_fillrect.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_gamma.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_glesfuncs.h
|
indent
|
2009-01-02 16:03:37 +00:00 |
|
SDL_glfuncs.h
|
Adjust the vertices to be over the texel center.
|
2009-11-19 04:33:35 +00:00 |
|
SDL_leaks.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_pixels_c.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_pixels.c
|
Support the new 16-bit formats in SDL_MasksToPixelFormatEnum()
|
2011-01-12 15:21:12 -08:00 |
|
SDL_rect_c.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_rect.c
|
Fixed variable use before initialize warnings
|
2010-05-09 15:24:31 -07:00 |
|
SDL_renderer_gl.c
|
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
|
2011-01-24 15:46:11 -08:00 |
|
SDL_renderer_gl.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_renderer_gles.c
|
Fixed bug #1026
|
2011-01-19 23:56:16 -08:00 |
|
SDL_renderer_gles.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_renderer_sw.c
|
Use the enumerated type for blend and scale mode instead of int
|
2010-12-12 15:19:05 -08:00 |
|
SDL_renderer_sw.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_RLEaccel_c.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_RLEaccel.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_shape_internals.h
|
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
|
2010-08-14 20:29:51 -04:00 |
|
SDL_shape.c
|
Create all shaped windows at -1000,-1000 and save the real coordinates.
|
2010-08-17 01:11:11 -04:00 |
|
SDL_stretch.c
|
Better fix for bug 936
|
2010-07-18 10:26:46 -07:00 |
|
SDL_surface.c
|
Fixed return value
|
2011-01-07 09:53:08 -08:00 |
|
SDL_sysvideo.h
|
Nobody is maintaining RISC OS code, so I'm removing it for now.
|
2011-01-27 00:06:36 -08:00 |
|
SDL_video.c
|
Removed completely non-portable event thread hack.
|
2011-01-27 22:44:08 -08:00 |
|
SDL_yuv_mmx.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_yuv_sw_c.h
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
SDL_yuv_sw.c
|
Fixed bug #926
|
2010-01-24 21:10:53 +00:00 |
|
sdlgenblit.pl
|
Updated copyright date
|
2008-12-08 00:27:32 +00:00 |